Absorption Demo

by smagee
Unfortunately i didn't get nearly enough time this weekend to work on my game, life got in the way.

there's no game here. I just didn't get enough time, in fact i probably spent more time messing around in gimp than i did actually coding.

Originally my unconventional weapon was going to have been the ability to absorb bullets and fire them back at your enemy, but that's not in the game.

i'm disappointed in my entry due to the fact there's no game, but i learned a lot about gimp and creating images and tile sets for my games however i'm really excited about the ideas i had and i'm planning on developing a full game out of it.

if you wish to play it:
movement - WASD
shoot - Left Click
pause - Escape

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Created with:
- C++
- SFML
- Gimp
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Edit 1:
- added missing dll files(i think)

Comments7

lamogui
lamogui20 Apr 2015, 14:46
Libstdc++-6.dll is missing. I assume you use mingw gcc, use flags USE_DTS_STATIC_LIBS and BUILD_STATIC_LIBS when you compile sfml with cmake, and --static-libc++ with yout app to avoid annoying dll
lamogui
lamogui20 Apr 2015, 14:46
USE_STD_STATIC_LIBS*
Zielak
Zielak20 Apr 2015, 15:42
Can't run the game, libgcc_s_dw2-1.dll is missing and I don't even know what that is.
ianburnette
ianburnette20 Apr 2015, 17:07
I got the same missing dll error as well (Windows 7)
seankimdesign
seankimdesign20 Apr 2015, 17:29
dll is missing :( The game won't run
smageeauthor20 Apr 2015, 18:21
That should be it fixed hopefully, i must have changed something at some point because my last 2 entries didn't have this problem

anymore problems let me know, always good to work out the kinks
Hambone24 Apr 2015, 22:01
Wish this was just a bit more complete
!

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