Amass Assault
Amass Assault is a Platformer Game made with modern styles in mind, but adhering to a nostalgic Platformer style. You play as Pit, who ventures through the levels collecting grass to use as a weapon, fighting Slimes and using them to his advantage to progress throughout the levels and collect gems.
CONTROLS:
Movement: A & D or left and right arrow keys
Jump: Space bar
Attack/Shoot grass: Left click
Quit: cmd+Q or alt+F4
Unfortunately we didn't have enough time to complete it properly so this is a demo, however we endeavor to have it look more like this in the near future: http://goo.gl/kWPEUv
You can follow our progress on this project by liking our Facebook page here: http://www.facebook.com/StudiousGames
There will be plenty more to look forward to, including collectibles, more compact level design, traps, enemies etc in the next version and it will continue to grow from there. Our team consists of only 1 artist, 1 developer and 2 composers, so with more time we can make this game beautiful, with your support.
We hope you enjoy the demo and thanks for playing and voting if you did!
Stay tuned!
_______________
Artwork by Bec White
Development by Jackson Frankland
Music by Jessie Parker and Skylar Kyu
CONTROLS:
Movement: A & D or left and right arrow keys
Jump: Space bar
Attack/Shoot grass: Left click
Quit: cmd+Q or alt+F4
Unfortunately we didn't have enough time to complete it properly so this is a demo, however we endeavor to have it look more like this in the near future: http://goo.gl/kWPEUv
You can follow our progress on this project by liking our Facebook page here: http://www.facebook.com/StudiousGames
There will be plenty more to look forward to, including collectibles, more compact level design, traps, enemies etc in the next version and it will continue to grow from there. Our team consists of only 1 artist, 1 developer and 2 composers, so with more time we can make this game beautiful, with your support.
We hope you enjoy the demo and thanks for playing and voting if you did!
Stay tuned!
_______________
Artwork by Bec White
Development by Jackson Frankland
Music by Jessie Parker and Skylar Kyu
Genres: platformer




Comments28
It looks like you developed this with Unity, so why not export a few additional backends?
(Also, to all you windows users, this is what Mac and Linux people feel like on almost every game! There's converters that work on everything short of writing your own engine, and even then, WineBottler does wonders!)
Definitely keep at it, this is a great start for what looks like it could be a really good platformer.
Very nice the light effects, but looks out for the banding next time.
Could you please tell me what you found bad about the jumping? We'd gladly take this as positive criticism to better the game, however for now please know that by holding down space bar the jump height increases, making it easier to clear higher jumps, like in a lot of platformers :)