Angry Vinyl Players

by epiplon
Overall★★★★★★★★★★3.53
Fun★★★★★★★★★★3.88
Innovation★★★★★★★★★★3.12
Theme★★★★★★★★★★3.83
Humor★★★★★★★★★★3.69
Mood★★★★★★★★★★3.33
Coolness★★★★★★★★★★30%
Angy Vinyl Players!
Fight a horde of evil vinyl players thirsty for your blood!

Get ready as soon the game starts, they will attack you!

- WASD to move
- Look with your mouse
- Shoot with the left mouse button
- Esc (or Alt + F4) to quit the game (yeah, it's buggy as f*)

Some stuff in this game was made possible thanks to:
- Pixar One Twenty Eight Texture Pack

- The following sounds at Freesound.org:
> 8-bit electrohouse by rutgermuller
> hurt-argh by ecfike
> man-dying by under7dude

Thank you for playing!
You can visit my website at viniciusdevelops.com for more games.

Comments14

Bastienre4
Bastienre420 Apr 2015, 22:20
Fun, but there are a loooooot of enemies. Love the music !
rd127p7720 Apr 2015, 22:21
The overall game was good. Got a Laugh out of it I thought the mouse movement should be more sensitive.
sP0CkEr221 Apr 2015, 04:53
Fun, like the theme. Great effort, but soooo many record players.
Coomzy
Coomzy21 Apr 2015, 14:21
What!? Why Can't I give your game an audio rating, it was good :'(
zakchaos21 Apr 2015, 15:52
Why no web version?
keddelzz21 Apr 2015, 22:32
Nice music, love the game idea.
epiplon
epiplonauthor22 Apr 2015, 11:21
@Coomzy I didn't make the audio.
@zakchaos Because of this Chrome thing and I was kinda in a hurry
NoWandStudios23 Apr 2015, 11:14
Nice job, fits kinda well for what you expect in a jam.
PaperBlurt
PaperBlurt24 Apr 2015, 09:17
Ok this is one of the best and most weird take on the theme yet.
FPS-VINYL-KILLER
syncxzoz25 Apr 2015, 16:57
cool music....
Pierrec1 May 2015, 20:06
You know what would have been cool? Having a new music every time a vinyl player is killed! (but it sure is hard to do in 72h ^^)
Filip
Filip1 May 2015, 20:36
Very frustrating...
mockthebear
mockthebear1 May 2015, 21:52
funny Too muchb enemies omg XD
HeffJoker1 May 2015, 22:06
The movement felt good, but the look sensitivity needs adjusting. Maybe an options menu with sliders? Or maybe have the player set the sensitivity before starting. Also a slower progression of enemy spawning would have been nice. Maybe even a wave counter?

Nice work! :)

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