
Ani-melee
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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>>>>>> SEE BELOW FOR LINK TO BOTS (if you have nobody to play with)! <<<<<<
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A multiplayer game where you fight robots with... various animals. This is probably illegal. js.
I can't stop making games where the player is a variant of the robot from Low Battery. Do I need to see a doctor about this? I suppose in this game it wouldn't really make sense for the players to be anything but robots...
It's not exactly how I wanted it to turn out, but it's beautiful in its own way :') please excuse the lack of cool gfx and other features.
------- INSTRUCTIONS -------
Arrow keys to move (right hand). E+R to swing weapon (left hand, dota style).
Hit other players to blow them up! HP of the other players is signified by the colour of their name. The player with the most kills at the end wins!
There is no chat unfortunately :^( this aint got nothin on snoverchill
------- POST COMPO USABILITY FIXES (20/4/15) -------
- Fix hilariously misplaced line in collision model
- Add mute button (you're welcome haley!)
- Added fastrope simulation, lag handling so game doesn't freeze on old pcs
- game no longer starts immediately, instruction picture precedes it
------- LIBRARIES USED BY CLIENT -------
- glMatrix
- collision.js and svgColParse.js from ld31
- uh, the default canvas stuff?? does that count
------- MODULES USED BY SERVER (node.js) -------
- ws (websockets)
- connect (used for http host)
- serve-static (also used for http host)
>>>>>> SEE BELOW FOR LINK TO BOTS (if you have nobody to play with)! <<<<<<
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
A multiplayer game where you fight robots with... various animals. This is probably illegal. js.
I can't stop making games where the player is a variant of the robot from Low Battery. Do I need to see a doctor about this? I suppose in this game it wouldn't really make sense for the players to be anything but robots...
It's not exactly how I wanted it to turn out, but it's beautiful in its own way :') please excuse the lack of cool gfx and other features.
------- INSTRUCTIONS -------
Arrow keys to move (right hand). E+R to swing weapon (left hand, dota style).
Hit other players to blow them up! HP of the other players is signified by the colour of their name. The player with the most kills at the end wins!
There is no chat unfortunately :^( this aint got nothin on snoverchill
------- POST COMPO USABILITY FIXES (20/4/15) -------
- Fix hilariously misplaced line in collision model
- Add mute button (you're welcome haley!)
- Added fastrope simulation, lag handling so game doesn't freeze on old pcs
- game no longer starts immediately, instruction picture precedes it
------- LIBRARIES USED BY CLIENT -------
- glMatrix
- collision.js and svgColParse.js from ld31
- uh, the default canvas stuff?? does that count
------- MODULES USED BY SERVER (node.js) -------
- ws (websockets)
- connect (used for http host)
- serve-static (also used for http host)