Archatrep

Archatrep

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.88
coolness: 0.46
fun: 2.77
graphics: 3.19
humor: 1.95
innovation: 3.19
mood: 2.92
overall: 3.04
theme: 3.54
I kept on working a couple hours after the deadline, hence why there are two versions. Use the (compo) one if you want to be strict, or the (post-compo) if you want to try the new mechanic.

The difference is how the unconventional weapon work. One has http://cpc.cx/bVX while the other has http://cpc.cx/bVW . But for both, the aim is to create an attraction field in such a way that the bullets arc back toward the enemies.

Oh, and don't try too hard to complete the game. I did code a winning condition, but I doubt anyone can reach it. Earlier version had just the spinners, and would have been very hard but beatable. But then I added many new enemies, and didn't get the time to properly balance everything.

For Windows: Download one of the two window .zip, unzip, run the .exe

For Linux: Download the Linux version, unzip, untar, run "run.sh". It uses https://bitbucket.org/funkeh/love-linux-distribution so as to avoid issues with distribution don't have up to date Love2D version.

For OS/X: You have to manually get the Löve engine (version 0.9.2, not higher, not lower) at https://love2d.org and feed it the .love file I put in the download links.

Please note that the window executable (that is, the file "Archatrep V0X.exe") is both an exe and a zip. By opening it through winzip/7zip, you get all the source code and art asset.

Similarly, the .love file is actually a renamed .zip file, containing all the source code, images and sounds.

The source code (without sounds & images) can also be viewed directly at http://pastebin.ca/2977125
Found a bug?
Tell us on Discord