
Barrage Restaurant ~ Bountiful Food
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
Chatanmaku 2.5 - Barrage Restaurant ~ Bountiful Food
I made the first stage of this game for Ludum Dare, but I plan to continue working on it in the future. There's no audio and some temporary sprites because of time constraints.
The game takes some inspiration from the Touhou Project and Pokemon series. It is about the protagonist Jolly, who goes to a restaurant and then bullets happen. He uses bubbles to attack, and also enlists the help of basic kitchen utensils against many food-using enemies.
Controls (non-menu controls customizable):
Arrow Keys - Move (navigate menu)
Z - Shoot (confirm on menu)
X - Use Bomb [while having at least one] (cancel on menu)
Shift - Focus [move slower, show hitbox, attack type changes]
C - Pizza Sauce Mode [While plate meter is filled at least once]
Escape - Pause
For information about the mechanics, detailed instructions are available here: http://pastebin.com/uMfQM3Ss
Hopefully it shouldn't be too hard to figure out the game without them, though.
I made the first stage of this game for Ludum Dare, but I plan to continue working on it in the future. There's no audio and some temporary sprites because of time constraints.
The game takes some inspiration from the Touhou Project and Pokemon series. It is about the protagonist Jolly, who goes to a restaurant and then bullets happen. He uses bubbles to attack, and also enlists the help of basic kitchen utensils against many food-using enemies.
Controls (non-menu controls customizable):
Arrow Keys - Move (navigate menu)
Z - Shoot (confirm on menu)
X - Use Bomb [while having at least one] (cancel on menu)
Shift - Focus [move slower, show hitbox, attack type changes]
C - Pizza Sauce Mode [While plate meter is filled at least once]
Escape - Pause
For information about the mechanics, detailed instructions are available here: http://pastebin.com/uMfQM3Ss
Hopefully it shouldn't be too hard to figure out the game without them, though.