Basketball Flight

by merteor
Coolness★★★★★★★★★★20%
EDIT: Fixed the framerate issue.

Controls: arrow keys, Z, X (hold and release). ESC exits, R restarts.

In this game I experimented with a mechanically unconventional weapon: a ball that you can throw, and jump on top of.

Most of my time was taken trying to get the physics of the main mechanic working, so the game is very unfinished. Also, it turns out slopes in a platformer are the most complex thing in existence. There are still some bugs in the game.

I also learned you should know your tools. I hadn't used mine for a very long time, and it shows. A lot of time was wasted on spaghetti.

Idea and programming by me. Art and audio by friends.

Comments8

Foxar20 Apr 2015, 22:29
Played until game slowed down unbearably, would be alot more fun if was faster and character did not feel like made out of iron.
plokdev20 Apr 2015, 22:45
Oh hey, I've seen you on AGDG.

You need to make a full game out of this. There is so much potential in this basketball-throwing mechanic that it would be a waste if you didn't. There are a few technical problems though. The steadily decreasing framerate was already mentioned, but the character can double jump by jumping immediately after throwing the ball, and I'm not sure if that is a glitch or intentional. There's some collision detection problems, but I'm pretty sure the framerate's the cause of that. But those can be forgiven because you've come up with a genius idea for a platformer.
merteorauthor21 Apr 2015, 06:10
Fixed the slowdown
LuckyCassette21 Apr 2015, 14:00
Gravity is super strong, and that level design, bruh.
asobi tech
asobi tech22 Apr 2015, 08:59
Nice idea, I think with some fine tuning this could pretty excellent.
TeamCalcium23 Apr 2015, 13:06
there are a few bugs/technical flaws in it, but the gameplay mechanic was still a fun experience.
TeamQuadratic28 Apr 2015, 01:42
Cool idea. Could probably use a bit more work, but what you have so far is pretty good! :D
Fabraz
Fabraz5 May 2015, 14:09
Needs a lot of tweaking but the idea's solid! Reminds me of the balls you need to ride in Super Mario Land 2 (In the giant Mario toy world).

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