Bass.Drop();

by danidk
Overall★★★★★★★★★★3.31
Fun★★★★★★★★★★3.37
Innovation★★★★★★★★★★3.50
Theme★★★★★★★★★★2.48
Graphics★★★★★★★★★★2.63
Audio★★★★★★★★★★4.25
Humor★★★★★★★★★★2.68
Mood★★★★★★★★★★3.48
Coolness★★★★★★★★★★52%
Bass.Drop(); is a survival DJ game, where you collect Bass points and Drum points to drop the bass. Bass drop produces good vibes, as a DJ you love good vibes.
Collect good vibes and avoid bad vibes.

Every combination of Bass point and Drum point creates a different bass drop. naturally more is better.

Sound design created in FMOD.

Best played on: 1920x1080 or any (16:9) ratio.

-=Controls=-
A or <- : Move Left.
D or -> : Move Right.
Space : Drop Bass.

Comments18

Nidar
Nidar20 Apr 2015, 17:42
I got 22 score! I'm not sure of that's good but very fun game!
PeerPlay
PeerPlay20 Apr 2015, 20:07
Very nice mood, especially love the sounds! I really enjoyed watching my lasers go wider and wider. Nice little game. Could be really cool with improved graphics!
pta2002
pta200220 Apr 2015, 20:08
I got 17... Definetly hard! But where is the theme?
lamogui
lamogui20 Apr 2015, 20:09
It's good to find something related to music !
Ossi20 Apr 2015, 20:12
I managed to get a score of 43! I like the dodging/collecting gameplay of it but it was a bit slow going. Not 100% sure how it fits with the theme, music is the weapon? I really liked the beat when you dropped the bass! Good work!
Sytech20 Apr 2015, 20:14
Cool use of music! Fun game, I got 36 after a few attempts.
CamRFWhite21 Apr 2015, 03:17
Best art 10/10. :D Honestly though, I really enjoyed the gameplay. It was a bit on the slower end, I played for what felt like 5-10 mins and got 3 base drops. I'd aim for a quicker gameplay loop, and maybe then you could even add a ramp up of the movement speeds to increase tension, and it wouldn't feel as punishing if the loop was shorter. I really loved how the gameplay changed once I got enough for a drop(). Switches things up and keeps it interesting. Dat fist pump tho.
roving-stone21 Apr 2015, 04:50
I can't play as I'm on a mac, but I love the concept from the description. Looks like fun!
gillyadrien
gillyadrien21 Apr 2015, 06:48
Very fun game. The building up to the bass dropping makes me tense every time :P

Awesome work!
cdrch21 Apr 2015, 07:37
Pretty fun little game. Managed to get 32 on the first try. I think that it could use a little more noticeable feedback from collecting good vibes other than just the score going up, such as lights or other audio cues (though I could have easily overlooked audio cues when my brain was focused on collecting things and enjoying the music). Overall it feels pretty polished, though. (Not sure how much of a weapon dropping the bass feels like, though...)
philipp23 Apr 2015, 13:14
What CamRFWhite says. And it is a bit hard to connect the gameplay to the theme for me. But I really liked the audience and the music.
jk5000
jk500024 Apr 2015, 09:22
This game has alot of gooood vibe. Fun concept and a great idea.
Null DIES
Null DIES24 Apr 2015, 21:44
My highscore is 94, the game doesn't seem to get anymore difficult after some time so it's more like "how long can you last before you make a mistake", and I couldn't understand what the green lines indicate (and what's the difference between the effect of the drum and the bass on the gameplay).
The sound transition is good though, and I think the game has the potential to be much better.
ironleonem
ironleonem27 Apr 2015, 00:15
Great idea! I would have loved to see more audio feedback when I picked up drums and the purple beat, like a small loop play
monkeedude12127 May 2015, 22:03
Could move off screen which seemed a bit weird, but otherwise good gameplay, great theme, liked the music.
ermrk
ermrk10 May 2015, 18:58
I liked music. Club atmosphere was also cool!

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