No weapons in sight? Don't worry!, the terrain itself is the only weapon you need! Use it to make your way through the demons and reach the altars in each level in order to complete them.
Controls are a bit hard, but the idea is, like many other said, refreshing. I loved it. However, you should explain a bit how to play, I had a hard time understanding that you had to keep the mouse button down to throw the block.
Cool idea.If you just throw a rock on top of an enemy without force the enemy disappears but is not killed and you cant move on to the next level.Bug or feature?
Nice Game! While the Unconventionality of using your Enviroment as a Weapon was not fully in focus (since you can just ignore the enemys and move on ahead), it still was a really good idea implementing it. I love the puzzles this game has, and my only point of criticizism is that you need to kill yourself to restart the level manually. Everything apart from that is pretty good. I like it.
Really liked your games pixel art and music, suited it. However I didn't entirely understand it, and I think I solved the first puzzle a different way because I didn't know how I was meant too (http://i.gyazo.com/0b6d3ac97fb6bca7703432e69da30f82.png) I still really enjoyed it though, and playing it, I could see the depth of the gameplay. Really well done! I also like the starting story, shot your mood ratings up for sure. Pretty much gave all 4 stars.
Conpletly unrelated: Your website and demain name is so cool.
(I accidently posted this on the wrong persons game, it was meant to be posted here :D )
I wasn't immediately clear on what to do, but once I got it, I loved it. Nice art style, soothing music, interesting levels. Definitely fits the theme of the jam.
Such a cool and simple game! The last panel was a little frustrating when you don't know you HAVE to kill the monster if you wanna win! Awesome idea and awesome game, great work!
Really fun game, loved the idea. One thing I would change is the throwing mechanic. I think maybe a "Flappy Birds" type click and drag would be more intuitive. Love the music, it fit really well with the game.
Some of the graphics could have used a bit more polish, but they work well for what you've done :)
Nice presentation and music! Very interesting central concept. It could use a bit of work on the block-throwing controls maybe, as I found dragging the blocks up and clicking on the arrow to be a tad fiddly. Good stuff though.
The concept itself is interesting and decently implemented, but the level design could've been a bit better. Being hit by enemies next to the spawn point was a bit frustrating.
Comments24
Quite a unique take on the theme as well~
I like it!:)
Thanks you all for the compliments and feedback!
Apr 21, 2015 @ 11:02am
Really liked your games pixel art and music, suited it. However I didn't entirely understand it, and I think I solved the first puzzle a different way because I didn't know how I was meant too (http://i.gyazo.com/0b6d3ac97fb6bca7703432e69da30f82.png) I still really enjoyed it though, and playing it, I could see the depth of the gameplay. Really well done! I also like the starting story, shot your mood ratings up for sure. Pretty much gave all 4 stars.
Conpletly unrelated: Your website and demain name is so cool.
(I accidently posted this on the wrong persons game, it was meant to be posted here :D )
Awesome idea and awesome game, great work!
Some of the graphics could have used a bit more polish, but they work well for what you've done :)
Hey, want to play more :D