
BoxAttack
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Here is my participation to the competition
I made all the game with construct 2. I had a lot of fun using this tool.
I hope you enjoy my game a little :)
About the gameplay :
- The speed combo increases every seconds as you keep moving and fall to 0 if you stop.
- The unconventional weapon is a sort of bomb. It explodes at a random place around the player position. The bomb appears at a distance proportional to the speed of the player.
- The density of falling squares and the distance between the platforms is also proportional to the speed.
- You can adjust the max speed of the player with the slider on the title screen (the camera zooms in or out to let you better anticipate the obstacles).
I spend a lot of time trying to adjust the distance between the platform, the number of obstacles falling, their distance to the player,etc.
I wanted the player to sometimes have the feeling of "surfing" the obstacles. Unforunately, as you will notice, i didn't really succeded... :)
I made all the game with construct 2. I had a lot of fun using this tool.
I hope you enjoy my game a little :)
About the gameplay :
- The speed combo increases every seconds as you keep moving and fall to 0 if you stop.
- The unconventional weapon is a sort of bomb. It explodes at a random place around the player position. The bomb appears at a distance proportional to the speed of the player.
- The density of falling squares and the distance between the platforms is also proportional to the speed.
- You can adjust the max speed of the player with the slider on the title screen (the camera zooms in or out to let you better anticipate the obstacles).
I spend a lot of time trying to adjust the distance between the platform, the number of obstacles falling, their distance to the player,etc.
I wanted the player to sometimes have the feeling of "surfing" the obstacles. Unforunately, as you will notice, i didn't really succeded... :)