Charge Negative

Charge Negative

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 1.00
fun: 3.04
graphics: 4.16
humor: 2.07
innovation: 3.73
mood: 3.06
overall: 3.45
theme: 3.53
Unconventional weapon, huh?

So if weapons are for killing/hurting the enemy, an unconventional weapon might HEAL him.

HOW TO PLAY:

- Orange Orb shoots Orange bullets, and they hurt him, but they HEAL the enemy

- Same goes for Blue Orb

- Orange Orb has to catch blue bullets to survive and avoid orange (his) bullets

- Same goes for Blue Orb

- if the Orbs get to close to each other they'll get sucked into another by forcefield

- escape forcefield ASAP, as it is killing all bulets (good or bad) in sight and kills Orbs faster

Whoever survives the longest, wins!

Enjoy!

CONTROLS:

[F] - Full Screen

Player vs Player

> 1st player - WSAD

> 2nd player - Arrows

Player vs CPU

> 1st player - WSAD or Arrows

Software used:

Unity, PSP, Gimp, Blender

worktime - ~25 hours

//The title is inspired by the title of the movie from Seinfield - Prognosis Negative :D
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