
Charge Negative
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Unconventional weapon, huh?
So if weapons are for killing/hurting the enemy, an unconventional weapon might HEAL him.
HOW TO PLAY:
- Orange Orb shoots Orange bullets, and they hurt him, but they HEAL the enemy
- Same goes for Blue Orb
- Orange Orb has to catch blue bullets to survive and avoid orange (his) bullets
- Same goes for Blue Orb
- if the Orbs get to close to each other they'll get sucked into another by forcefield
- escape forcefield ASAP, as it is killing all bulets (good or bad) in sight and kills Orbs faster
Whoever survives the longest, wins!
Enjoy!
CONTROLS:
[F] - Full Screen
Player vs Player
> 1st player - WSAD
> 2nd player - Arrows
Player vs CPU
> 1st player - WSAD or Arrows
Software used:
Unity, PSP, Gimp, Blender
worktime - ~25 hours
//The title is inspired by the title of the movie from Seinfield - Prognosis Negative :D
So if weapons are for killing/hurting the enemy, an unconventional weapon might HEAL him.
HOW TO PLAY:
- Orange Orb shoots Orange bullets, and they hurt him, but they HEAL the enemy
- Same goes for Blue Orb
- Orange Orb has to catch blue bullets to survive and avoid orange (his) bullets
- Same goes for Blue Orb
- if the Orbs get to close to each other they'll get sucked into another by forcefield
- escape forcefield ASAP, as it is killing all bulets (good or bad) in sight and kills Orbs faster
Whoever survives the longest, wins!
Enjoy!
CONTROLS:
[F] - Full Screen
Player vs Player
> 1st player - WSAD
> 2nd player - Arrows
Player vs CPU
> 1st player - WSAD or Arrows
Software used:
Unity, PSP, Gimp, Blender
worktime - ~25 hours
//The title is inspired by the title of the movie from Seinfield - Prognosis Negative :D