Commodore Caverns

Commodore Caverns is a procedurally generated cave exploration game, in which the player is tasked with exploring the rumored dumpsite of a treasure trove of unsellable 1980s toys.

The only source of light is a Faraday 9600, a helium balloon and flashlight which also allows users to jump and fall with a reduced gravity. The bouncy, sturdy balloon functions as a makeshift weapon, and can be swung to bat away discarded toys which have become vaguely sentient, seeking out the device's battery power.

Technical note: The game features randomly generated caverns which can hypothetically be explored endlessly. However, while dead ends have been somewhat patched, they are still a possibility.

Comments3

jhell21 Apr 2015, 16:56
Pretty impressive from a technical standpoint, but I wasn't having much fun. Still, the initial idea of the slippery balloon lamp can be funny and should be elaborated :)
Loon Of Nature27 Apr 2015, 06:55
There's certainly something in a hostile procedural splunker game where your only means of illumination and self defense runs away from you each floor
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