
Dino Bombing
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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DINO BOMBING, what else to say?
My use of the theme is to let the player create his own (very unconventional) weapons, like a meat bomb, which is a piece of meat. And a bomb, too. Create your own bombs with triggers, effects and modifications and use their synergies to extinct dinosaurs, although they didn't do anything bad. But you crashed on their planet and your spaceship's computer registered that their bones can be used as fuel. Let's load the weapon systems!
>> Click on the bomb icons to open a menu where you can modify them! <<
Feel free to tell me how fast you reached the target. My best time was about 4:12 minutes (time in the game, ignoring the pauses while modifying bombs).
You can mute the music by pressing M. Chances are high that it won't run on your laptop (or lag). Don't produce too many dinosaurs, because your computer will explode then.
Requires .NET 4 and XNA 4 to run.
.NET 4:
http://www.microsoft.com/en-us/download/details.aspx?id=17851
XNA 4:
http://www.microsoft.com/en-us/download/details.aspx?id=20914
The following fonts were used: HammersmithOne and Bubblegum Sans.
My use of the theme is to let the player create his own (very unconventional) weapons, like a meat bomb, which is a piece of meat. And a bomb, too. Create your own bombs with triggers, effects and modifications and use their synergies to extinct dinosaurs, although they didn't do anything bad. But you crashed on their planet and your spaceship's computer registered that their bones can be used as fuel. Let's load the weapon systems!
>> Click on the bomb icons to open a menu where you can modify them! <<
Feel free to tell me how fast you reached the target. My best time was about 4:12 minutes (time in the game, ignoring the pauses while modifying bombs).
You can mute the music by pressing M. Chances are high that it won't run on your laptop (or lag). Don't produce too many dinosaurs, because your computer will explode then.
Requires .NET 4 and XNA 4 to run.
.NET 4:
http://www.microsoft.com/en-us/download/details.aspx?id=17851
XNA 4:
http://www.microsoft.com/en-us/download/details.aspx?id=20914
The following fonts were used: HammersmithOne and Bubblegum Sans.