Really interesting game, I love how it told a story (and how it did it.) It was fun, a bit confusing at the first but in the end it was pretty good. :)
Really liked what you did with the text popping up as we moved. A different color for the text on the bottom of the screen might be good, it clashed with the white platforms. Also though we used MANY axes, we could not slay the mighty wolff.
Is it actually possible to kill the wolf? Once I figured out how to attack it (I didn't realize at first that WASD and arrows do different things), I landed 20-30 axes in the wolf, but little changed besides the entire landscape being covered in blood and Red running in place just off the edge of the land.
That was really freaking sweet. I didn't know what I was doing the whole time and couldn't seem to get past the part with the wolf, kept dying... lol. But I love the atmosphere, the gameplay was very fun, I loved the story being written as you moved and the graphics were sweet. The only bad part was that it was hard to figure out what to do, and I am not sure if I was supposed to be able to get past the wolf part.
I was also confused by the part with the wolf. I had completely given up on understanding and closed the game until I decided to see why "arrows" was listed in the description here, and then kept throwing axes at the wolf until the game lagged enough to be unplayable. I really like what you did with the story being written as the player moves, and I feel like this had a lot of potential that may have gone unrealised.
I loved the spelling out thingy when moved my character. and the music is awesome. I would love to see that feature as a mechanic in a game. I got to the wolf and tied to kill him after filling the entire screen with blood my PC started to chug so I quit, I would suggest doing some object polling next time. the models look cool, that wolf is super scary
this is really odd game, but good nonetheless, it's remind me of a game with "little red riding hood" theme i played long time ago, i can't remember its title tho :/
I wasn't completely sure what I was doing quite a lot of the time, but it was a fun space to explore. I really liked the tile-based map and the music is awesome. Nicely done!
Really good. I like the "Tale of Tale"ish style (which is arguably a compliment) of a dark and minimalistic mood. It gets kind of creepy but still staying simple. The idea of the letters forming the little red riding hood story was one of the best things.
Dear God that was gruesome, I was constantly spamming axes at the wolf and constantly getting bit and never killed it or died though, not sure if a bug or intentional. I loved the movement style
The story unfolding as you walked was a nice touch. The controls were kind of hard to get used to: button layout is one orientation, and world space is rotated 45 degrees. I couldn't kill the wolf...after many axes. Nice music and models.
So shoot axes at the wolf until it lags to much to play? I didnt really have any idea what to do after the wolf appeared. Anyways I loved the start with the letters. So awesome and flinging axes was pretty cool. I wish it had been more obvious what to do though.
Really great game and fun to play. I enjoyed the art style and level design. Nice music and mood. I hope you will expand this game because i would like to play more.
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Great graphical style, and a very compelling intro - you've got the start of something really good here.
I really like what you did with the story being written as the player moves, and I feel like this had a lot of potential that may have gone unrealised.
Interesting idea :)
-Hando
arrows - throw Axe
space - jump
???
It gets kind of creepy but still staying simple. The idea of the letters forming the little red riding hood story was one of the best things.
Good job!
The story mechanic is cool, but doesn't really work when you start actually "playing" the game as I was moving too fast to keep pace with it.