Dreamscape
A procedurally generated Roguelike inspired by games like Zelda and Binding of Isaac. The Boss lurks deep in the heart of a bleak, colorless dungeon. With modular light based weapons and animal companions, restore life and hope to a world overtaken by darkness.
Ben James - Programming @PeachPiePro
Caleb Byrd - Scripting and Art @CalebByrd0
Kurt Effinger - Sound Design and Music @kontractor (soundcloud)
Loi LeMix - Art and Design @loiLeMix
Note: If the web version runs slowly, try downloading the .exe as it runs a bit faster.
Ben James - Programming @PeachPiePro
Caleb Byrd - Scripting and Art @CalebByrd0
Kurt Effinger - Sound Design and Music @kontractor (soundcloud)
Loi LeMix - Art and Design @loiLeMix
Note: If the web version runs slowly, try downloading the .exe as it runs a bit faster.






Comments30
Work on the game over screen, a little more on the sound and you have a great game :)
The lack of variety between each procedurally generated room was a big let down, as you basically just ended up doing the same thing over and over again.
The companions were a great touch, you added quite a lot of content for the time!
High scoring for sure, lots of fun!
Thank you all for playing!
- LeMix
The only downside I can see is that the game runs a bit slow and also for me the web version suddenly just booted back to the main menu for no apparent reason(maybe I died?).
All in all very nice entry and one of the most complete I've played, despite some technical problems :)