Dune II But With Cats In It

Dune II But With Cats In It

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.22
Update: Fixed a shader bug that caused crashes on AMD cards (I'm an idiot, apparently). Still plenty of other ways to kill it though :) Thanks to all those who reported it, especially elpaulo for the crashdump.

For Ludum Dare 32: An Unconventional Weapon,

The Order of the New Man presents:

DUNE II: But With Cats In It!

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Yes it's Dune II in all (most (some)) of it's glory, but Dune II always needed... MORE CATS. He who controls Dune controls the catnip, he who controls the catnip controls the universe!

Controls:

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Arrow keys: Scroll


Click units to select them


Shift click for multiple selection


Right click to command cats to walk or attack


Click on stuff in the sidebar to build it.



Buildings:

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Construction Yarn (Terrible Cat Pun #1):


You start with one, it builds other buildings

Deposit box


Send havester cats to collect catnip and return it to the box for credits

Cat Ear power plant


Remember the Wind Traps? Provides power.

Cat Tree Barracks


Provides you with adorable cat warriors.

Known bugs and failures:

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Occasional havester related crashes


Occasional unsolved wombliness with the building interface


No AI to speak of, no attack waves etc


No restrictions to where you can build, as there should be (Ack!)



Those responsible:

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Birdrun: Technomancy

Trelack: Whimsy

Westwood did it better, but they didn't do it over the weekend!
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