You have found yourself stranded in a strange maze. You must find you way out, using whatever you can find as weapons.
Controls: WASD to move Left click to use your weapon Right click to use magic E to pick up weapons, magic items or stat upgrades
Note: The minotaur is a tad glitchy and may cause framerate issues, especially on larger maps. It can be disabled in the settings.
EDITED: Two bug fixes were made; In the first version dieing was impossible and world generation sometimes broke. Both of these issues should be fixed now.
I found it hard to get used to using WASD, since W wasn't really up, but in the direction of the mouse. I ended up just using W and moving the mouse. I got negative hit points, was I supposed to die at 0? The sprite art looks very nice. One time when I played, I didn't get a maze, just a straight line with no monsters around.
Thanks for the feedback. I looked into it and found the cause of both problems. Does anyone know if we are able to reupload a fixed version of the game (especially this late?)
Great concept, but as mentioned controls are quire tricky. It would improve a lot by moving in reference to the camera instead the player. Anyway, good job, the game is fun and a random maze allows replayability
Cool game. It eerily reminds me of a game I tried to make as a teenager many, many moons ago. I thought you got a lot got done for the time frame. I played a few times, didn't quite grab me but with the right balance it would of (I did play with the settings for a while) Maybe a bit more exploration and empty areas would be good, it all kind of hits you straight away and it feels like there is not a lot you can do against the projectile weapons at the start. God job.
Comments6
Anyway, good job, the game is fun and a random maze allows replayability