Feather Killer

by butkeim
Overall★★★★★★★★★★2.20
Fun★★★★★★★★★★2.20
Innovation★★★★★★★★★★3.13
Theme★★★★★★★★★★3.60
Graphics★★★★★★★★★★2.07
Coolness★★★★★★★★★★22%
A game in which you play a feather that can change it's gravity

first Ludume Dare, I worked all the saturday on an unrealizable game with such deadline, came up sunday with this one without enought time to make it good. I hope I will be better at managing my time on the next Ludume Dare.

C++/SFML
[LEFT MOUSE]
[RIGHT MOUSE]

kerrad_y

Comments9

MrSchlag20 Apr 2015, 18:08
Greate game man ! love to use feather as a heavy falling object !
Damdoshi
Damdoshi21 Apr 2015, 08:23
C'est un jeu très simple, qui manque quand même de challenge: on pose la plume, et c'est parti pour un mode automatique. L'idée est tout de même bonne et la réalisation est bonne. La chute de la plume est réaliste.

C'est ok pour le module Hack a rush, si tu parviens à obtenir 10 notes, ce qui ne devrait pas être un problème.
DNAteamld3223 Apr 2015, 20:26
unplayable, I can not see anything more than a cloud...
SmallPhil23 Apr 2015, 20:28
Nice game. I feel like it needs a goal or a loose condition. The feather fall looks nice, but you could make it look even nicer by slowing it before it changes direction. You can do that with easing (http://gizma.com/easing/).
DefectiveMelon23 Apr 2015, 20:29
Cool enough concept. It's unfortunate you didn't have enough time to flesh it out more, but oh well
TheMeorch
TheMeorch23 Apr 2015, 20:32
I think there's a lot of potential with the gravity control mechanic. I'd love to see what this might look like with a more dynamic set of enemies and other environmental characteristics (wind? flying enemies? dodging enemies?). Congrats on your first LD, keep up the good work!
William Florencio
William Florencio23 Apr 2015, 20:48
Theme well spent.
But a misses a little bit of challenge.
Horsed
Horsed23 Apr 2015, 21:51
Absolutely not bad, considering you only worked for like one day at it.
freaknarf
freaknarf9 May 2015, 08:31
Funny concept ! i had some issues with screen size and it seems endless but gameplay could fit for and mobile game :)
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