FEATHERROCK

FEATHERROCK

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.78
coolness: 0.66
fun: 2.81
graphics: 3.75
humor: 3.24
innovation: 3.54
mood: 3.12
overall: 3.32
theme: 3.59
I swore I wouldn't let the programming get out of hand and that I would spend more time on art and level design this time.

Welp, that was a failure! I guess that's what I get for trying out a new engine for the compo without much experience in it. This was created using the luxe engine (http://luxeengine.com/), which is really starting to grow on me even though it is still in alpha.

How To Play

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W, Up: Flap your feather

A, Left: Move left

D, Right: Move right

Mouse: click and drag to divebomb

M: mute the music

For Those Who Can't See The Text

================================

I have no idea why you can't see the text. The engine is still in alpha. If you can't see the text, can you do me a favour and leave a comment with your browser (and version) and OS? Thanks!

The cinematic text at the beginning is as follows:

* In a land far far away, under a long-forgotten mountain there lives an ancient race of Dwarves who are forever at war with the surrounding goblin tribes.

* Each year, the dwarves hold a competition to showcase their finest battlefield inventions.

* The inventors of the mightiest and terriblest of weapons which could be used against the goblins are richly rewarded with gold, gems, and titles.

* Yorri Cragglestone had never been a master weaponsmith - no trophies lined his quarters.

* But this would be his year!

* *clang* *clang* *clang*

* FEATHER

* *clang* *clang* *clang*

* ROCK

* *clang* *clang* *clang*

* FEATHERROCK => And so, the legendary FEATHERROCK was born!
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