Full Frontal Combat

by toestee
Overall★★★★★★★★★★3.58
Fun★★★★★★★★★★3.54
Innovation★★★★★★★★★★4.26
Theme★★★★★★★★★★3.96
Graphics★★★★★★★★★★3.72
Humor★★★★★★★★★★3.96
Mood★★★★★★★★★★3.14
Coolness★★★★★★★★★★41%
Controls - Movement

A - Move Left

D - Move Right

W - Jump

Controls - Combat

Mouse to aim

Left click to attack

Tips:
The Axe is the fastest weapon.
Double Click to attack faster and deal more damage.
If you get stuck in another weapon, just wait out the timer.

Edit: I am aware of issues with the player's location after spawning, and I'm working to solve them.

Comments16

zillix
zillix21 Apr 2015, 03:41
I got excited when I saw the race options, and you delivered on the awesomeness. Fantastic work! The combat is great.
plams21 Apr 2015, 21:54
That was a fun take on the theme :) I got stuck in the other weapon though
tikilittle26 Apr 2015, 06:09
Cool idea. I like how you have made the weapons like humans. I might change race to class. That way it's a little more subtle at the beginning and the realization happens as you start to play.
dyfer
dyfer27 Apr 2015, 19:56
Cool idea, weapon vs weapon, the ancient long sword killed me!
Jupiter_Hadley
Jupiter_Hadley29 Apr 2015, 01:31
Love the idea of the weapon fighting other weapons. Cute and silly game! I included it in part 7 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/Cnio28O-EgI
Tselmek
Tselmek5 May 2015, 23:34
Very nice game, the mechanics are very interesting and the switch between platformer and arena fight is very nice. Some enemies were really tough and I couldn't win against Axel. Btw, during the fight against Axel, the axe and my weapon got stuck together for a little while and it happened a few times.
Nice graphics and it would feel a lot more satisfying with some music and badass sound effects.
uberscientist6 May 2015, 01:29
conventional weapons in unconventional combat! I like the interpretation of the theam, fun!
dcRfj15
dcRfj156 May 2015, 02:36
Great job. I loved the take on the theme, and the concept is amazing. I loved the 'races' of weapons. That was a clever idea :)

I experienced a bug regarding the conditions at which the player will kill the enemies. There were a few times where I insta-killed some of the enemies, I am not sure whether that was intentional or not.
Sublustris
Sublustris6 May 2015, 04:49
5 for GFX, but controls during fight are bit erratic.
adamk33n3r
adamk33n3r6 May 2015, 07:14
This was surprisingly very fun. Great job!
Mechamew
Mechamew6 May 2015, 08:51
Absolutely mental! Lovely take on the theme, very very original indeed!
GarethIW
GarethIW6 May 2015, 09:20
I laughed at the race selection, and then even more at the combat. Great idea!
TheScopelessOne6 May 2015, 10:32
It's a nice concept that I hope you continue to develope but at the moment it lacks some depth, it seams as if you can just spam click and win.
A bug I encounterd was that I automatically lost the match when I enterd.
Otherwise it was a fun game.
SeriouslyCrunchy6 May 2015, 11:16
Brilliant idea, well executed. And theres so much content for a compo entry!

Against some weapons the controls could use some tweaking to stop you getting locked together, but I really liked that often you could figure out a weapons attack pattern.
myachin6 May 2015, 11:21
great idea and game!

im stuck at The Grim Reaper.
white screen bug at battle
Marcos Rodrigues6 May 2015, 12:40
The art and animation are incredible, it looks like a production-ready game! I had some trouble with the combat controls (I'm using a touchpad), and there were some serious bugs (I had to abandon the game because the characters were spawning outside the screen), but despite that, it's a 5 stars entry! Congratulations! :D

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