Your weapon is the ability of manipulating size. You have two different spores. One spore can decrease the size of mushrooms and the other one can increase the size. It's a 2,5D puzzle Platformer which has some really challenging Puzzles.
The physics are a bit glitchy and I don't think getting one-hit-killed is appropriate for this kind of game. The graphics are good. Full points for theme and innovation. Well done.
A very cool game mechanic, which made this a lot of fun, if not challenging. Checkpoints could have gone a long way to help the game out. Other than that it fits the theme with some very sneaky puzzles :)
Had trouble playing due to a low framerate and the rather unforgiving death mechanics, unfortunately. Some combination of a gentler introduction to the mechanics and/or checkpoints would be nice.
Cool concept. The execution is a little off (e.g. the jump feels a bit weird when running, and the encounters need balancing a bit to make it easier), but the idea is really solid. I guess they're supposed to be fungal spores or something that you're firing? I wish you could fire them forwards without having to run and then stop. I think for the sake of rating the game, you should have allowed the player to be hit more. I ran through it three times and got killed by the small guy after falling through the gap each time.
Nice mechanic, i really tried to beat your game but the lack of checkpoint make me give up. the collision are too precise or not enough i don't really know but there is something off about them that made me miss some jump i was sure to get. overall you made a good game, that was cool to play :)
Ahh too hard! I was quite far and had to restart from the beginning :( But really good overall! Made me wanna retry many times until I got the hang of it! Great idea!
Very good graphics and animations.Nice level design but why is that game so hard?it made me rage quit.You should include some checkpoints.Other than that the game is super cool.Also this game made it to the list (that i would be interested to play) if you complete it some day!Great job!
The grow/shrink mechanic is really clever and well-executed. I think the instructions could be a little clearer that you can throw the pellets at enemies to grow or shrink them. It didn't take long to figure it out, but the way the instructions are phrased makes it sound like you can only grow or shrink yourself. A little bit of audio would be nice too, but I can't judge you on that :) Anyway, great work! You're definitely onto something.
Pretty cool idea, you should start with something easier and progressively get harder. Maybe a small tunnel then a large jump then enemies. Other than that I loved it!
Good entry, and very unconventional weapon :) The fact that you can still move after death is a bit confusing you should lock the camera or block control after death.
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