
Ludum Dare #32compo
Future Gun
Future Gun
In this game you must complete 5 levels and destroy all enemies in your way. The catch? You have to kill them in the future, to protect yourself in the past!
This is my first Ludum Dare entry, and not a serious attempt, so please don't be too harsh! xD
Edit: Added a JAR file for those without Java 8. This version does not include the background music.
In this game you must complete 5 levels and destroy all enemies in your way. The catch? You have to kill them in the future, to protect yourself in the past!
This is my first Ludum Dare entry, and not a serious attempt, so please don't be too harsh! xD
Edit: Added a JAR file for those without Java 8. This version does not include the background music.
Comments24

Andrew Quartermain20 Apr 2015, 16:15
Cute game :) Sometimes the two selves jump to different heights. Don't know if that's intentional, something to do with the collisions.

bentglasstube20 Apr 2015, 16:30
Fun concept. The present/past self seemed to sometimes double jump even when future self did not but otherwise pretty well executed. Not very challenging but still a fun playthrough.

HolyBlackCat20 Apr 2015, 17:06
I get `A Java Exception has occured.` with both jars.

Vija0220 Apr 2015, 17:16
Can't play it :(
Could not load level menu.txt
Could not load level menu.txt

benmcnelly20 Apr 2015, 17:27
Loved the idea, a bit (is unsynced the right word) at times, but fun!
bace100020 Apr 2015, 19:07
@benmcnelly It's actually supposed to be like that! Clearly I didn't explain it well enough in the game though! Thanks for playing it.
maunovaha20 Apr 2015, 20:18
cool concept.. little more work to the graphics and it could be even better. :)
camlang21 Apr 2015, 07:25
This 5! Gorgeous gameplay concept.
CarlsonAndPeeters21 Apr 2015, 16:10
Love the music! Very catchy and fitting. I didn't feel that the two-selves mechanic was super necessary, but its pretty impressive. Good stuff!

Leandrus22 Apr 2015, 20:58
Cool game. I like this kind of concepts.
Only thing is that is not fully sync with the second character.
Thanks for sharing.
Only thing is that is not fully sync with the second character.
Thanks for sharing.
crazyninjamofo23 Apr 2015, 06:47
It took me a while to realize how I was actually controlling my past self, but once I did...I was like "a ha" and the game got really fun. Cool tunes also. Only complaint is the lack of feedback when you hit collide with an enemy.

jackrugile23 Apr 2015, 07:22
Very interesting concept. I liked it and appreciate that you didn't make the movements of the other self an exact copy. That being said, I found myself in situations where the main difficulty of the level was trying to get my past self to meet up with my current self ;)
Tatsu Studio23 Apr 2015, 16:41
cool concept and the music!
explosiveninja24 Apr 2015, 09:52
Oh, and res is in the right place...
explosiveninja24 Apr 2015, 09:52
I also get an exception when opening this

goblin25 Apr 2015, 14:38
Cool concept and nice music. Good job!
check ours too http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
check ours too http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
ArcturusDeluxe25 Apr 2015, 16:22
Pretty cool idea! Controls are ok and it plays alright, though as other people have said your 'past self' seems to have a mind of its own sometimes. Nice job overall.

davidB25 Apr 2015, 16:34
cool idea(mix platform, puzzle, reflexe sometimes). All in a small java app without lib, frameworks,... and funny asset (audio + visual) GG
LeftRight9227 Apr 2015, 16:09
Getting "A java exception has occurred" when running either jar file.
Zip file has been extracted and I haven't done anything to screw with the file structure, will try updating java on my end and running it again.
Zip file has been extracted and I haven't done anything to screw with the file structure, will try updating java on my end and running it again.
LeftRight9227 Apr 2015, 16:24
Updating your java versions seems to fix it, folks:
http://www.oracle.com/technetwork/java/javase/downloads/index.html (and select JRE and your appropriate platform)
Regarding the game:
Interesting concept, but I feel as though it wasn't explored to its full potential. In it's current form, it feels a bit like one of those missions where you have to protect a useless AI and escort them from A to B.
Adding a few puzzle mechanics etc could make this a real gem.
Overall though, a very solid entry and kudos on the music.
http://www.oracle.com/technetwork/java/javase/downloads/index.html (and select JRE and your appropriate platform)
Regarding the game:
Interesting concept, but I feel as though it wasn't explored to its full potential. In it's current form, it feels a bit like one of those missions where you have to protect a useless AI and escort them from A to B.
Adding a few puzzle mechanics etc could make this a real gem.
Overall though, a very solid entry and kudos on the music.

Mantlair3 May 2015, 11:38
Doesnt work on my pc B(. Its 32 bit might that be tha problem?

ohsqueezy9 May 2015, 02:02
blasting away, cool delay effect




I noticed that the past self got desynced from the future self a lot so it would be sweet if you fixed that