
Ghost 39
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
!!!! Web link is Kongregate. If you have trouble with ads on the page try this other upload http://www.fastswf.com/gqLtXgA !!!!
!!!! Updated file so the music loops now. Didn't expect people to play it long enough for that to be an issue. Also fixed a bug where the FG/BG objects weren't actually scrolling !!!!
It's too late... the screamers are here. As a last ditch effort, the scientists release "ghost39," the only weapon they have left and their only hope for survival. Unfortunately the game required narrative in order to justify the "unconventional weapon" theme... use your imagination!
Navigate the bullet-hell sidescroller as ghost39 while dodging lasers and absorbing screamers.
I tried to branch out this time and NOT make a point and click, but it kinda bit me in the ass.
The game ends, although it doesn't really have an ending. Due to the time constraints, and the difficulty getting the enemies to behave, I had to cut enormous amounts of stuff. What you're left with is the basic gameplay minus the narrative and level system.
see how much health you can have left at the end!
!!!! Updated file so the music loops now. Didn't expect people to play it long enough for that to be an issue. Also fixed a bug where the FG/BG objects weren't actually scrolling !!!!
It's too late... the screamers are here. As a last ditch effort, the scientists release "ghost39," the only weapon they have left and their only hope for survival. Unfortunately the game required narrative in order to justify the "unconventional weapon" theme... use your imagination!
Navigate the bullet-hell sidescroller as ghost39 while dodging lasers and absorbing screamers.
I tried to branch out this time and NOT make a point and click, but it kinda bit me in the ass.
The game ends, although it doesn't really have an ending. Due to the time constraints, and the difficulty getting the enemies to behave, I had to cut enormous amounts of stuff. What you're left with is the basic gameplay minus the narrative and level system.
see how much health you can have left at the end!