
Give'em love
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Hi,
This was our first time doing a Ludum Dare. It was quite fun, even if we almost gave up at some point (Nope, it's not related to our lack of art skills *hmpf* Sethyx *hmpf*).
____________
Description:
Concerning the game, it's a beat'em'all. It's quite simple. You have a weapon (a nyan cat throwing rainbows with his butt) and your goal is to kill every suit man on the map. It's very basic, and there's probably much more to do to make it fit the theme.
_________
Controls:
Q/D: Left-Right
E: Swap weapons
Space: Shoot
_________
Graphics:
We made the art for the background, but there are some textures we grabbed on the Internet.
As it was pointed out by someone, it's hard to determine which textures we "borrowed" (thanks on the Internet, here is a list:
- The player animation
- The pikachu
- The nyancat (it was modified but still)
- The fire texture for the barrels
The rest of the graphics are entirely ours.
___________________
Software/Tech used:
- Java + LWJGL + Slick2D
- Eclipse
- Adobe Photoshop CS6
- as3sfxr
- Audacity
Enjoy, and feel free to leave a feedback,
Rgehan, Sethyx & Oshino.
This was our first time doing a Ludum Dare. It was quite fun, even if we almost gave up at some point (Nope, it's not related to our lack of art skills *hmpf* Sethyx *hmpf*).
____________
Description:
Concerning the game, it's a beat'em'all. It's quite simple. You have a weapon (a nyan cat throwing rainbows with his butt) and your goal is to kill every suit man on the map. It's very basic, and there's probably much more to do to make it fit the theme.
_________
Controls:
Q/D: Left-Right
E: Swap weapons
Space: Shoot
_________
Graphics:
We made the art for the background, but there are some textures we grabbed on the Internet.
As it was pointed out by someone, it's hard to determine which textures we "borrowed" (thanks on the Internet, here is a list:
- The player animation
- The pikachu
- The nyancat (it was modified but still)
- The fire texture for the barrels
The rest of the graphics are entirely ours.
___________________
Software/Tech used:
- Java + LWJGL + Slick2D
- Eclipse
- Adobe Photoshop CS6
- as3sfxr
- Audacity
Enjoy, and feel free to leave a feedback,
Rgehan, Sethyx & Oshino.