Gloom

Gloom

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 4.21
coolness: 0.50
fun: 2.70
innovation: 4.15
mood: 4.20
overall: 3.12
theme: 2.60
READ THIS FIRST

This game uses 3D positional audio and so it requires headphones / earphones, and also requires a somewhat new version of chrome (did not have time to make it work in firefox)

it takes a little while to load the sounds for the game, once you start hearing sounds, click in the window until it requests pointer lock.

"z", "x", "c", "v", "b", "n", "m", and "," keys will play musical notes (this was going to be the weapon but I never succeeded in making things to use the weapon against)

"w" key will move you forward

moving the mouse left and right while pointer-locked will rotate the direction you are facing (beware it is quite sensitive, so you should not move the mouse too far)

DON'T BE ALARMED when a voice appears out of nowhere! that is your companion/guide (yes, i know the theme was not companion, but I needed a companion for the type of game I was making).

Then basically your goal is to follow the guide by listening to where they are, rotating to face them and then walking forward. When the companion stops saying anything, the game is over.
Found a bug?
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