Happy Face vs Bad Robots

Overall★★★★★★★★★★2.37
Fun★★★★★★★★★★2.00
Innovation★★★★★★★★★★2.22
Theme★★★★★★★★★★2.50
Graphics★★★★★★★★★★2.63
Humor★★★★★★★★★★2.30
Mood★★★★★★★★★★2.10
Coolness★★★★★★★★★★50%
OK ladies and gentlemen, THE GAME IS UNFINISHED and only the core mechanism is available (weapons don't affect the robots, robot can't hurt, the level is small and goal is not implemented).

So, the happy face guy should rebel against the Bad oppressive Robots with some (NOT IMPLEMENTED) unconventional weapons:
- Honey pot : stick robots in place.
- Floor bag : blind robots.
- Oil bottle : make robots slip.
- Pot of water : shortcut robots if they stay enough time on it.

Controls :
- Arrow keys to move and jump
- Space to throw an unconventional weapon ;)
- 1 to 4 to change weapons

I've taken a lot of the time to create the main character and want to thanks the great tutorials from Chris Hildenbrand blog: http://2dgameartforprogrammers.blogspot.fr/

NOTE :
If you have some troubles with the HTML5 version, please, write a comment and mention the web browser you are using.

Comments16

Move127
Move12720 Apr 2015, 02:42
FYI Got a long error message and the game didn't play.
Pat AfterMoon
Pat AfterMoonauthor20 Apr 2015, 02:55
Sorry for the convenience, the HTML5 version works better with FireFox.
I've just uploaded a classic Unity WebPlayer version, try it if you have troubles with HTML5 version.
Fanttum
Fanttum20 Apr 2015, 03:08
I got to play it. But I didn't really get it... what are you meant to do?
PaperBlurt
PaperBlurt20 Apr 2015, 13:24
It reminds me of Super Frog.
Hats off to you!
Celt
Celt20 Apr 2015, 17:35
Even for an unfinished game...i love particels! And it's fun to mess around with those bottles :)
pythong21 Apr 2015, 16:08
unfinished? at first i could jump, then i touched the wall to the left by the red button(?), but after i fell down again, i couldn't jump anymore
gnx24 Apr 2015, 20:22
Graphics looks good and the mechanic works, but like you said the game is not quite finished so there is only so much to play here :)
defacid
Pat AfterMoon
Pat AfterMoonauthor30 Apr 2015, 08:12
@defacid: Yesterday I built a new version with bug-fix (jump and robot movement). According to the date and time of your comment it seems that you have tried the HTML5 version during the upload of the files.
The HTML version has several files and they are a lot bigger than the classic Unity Plugin version. I'm sorry for the convenience and the next time I'll need to upload them in a separate folder in place of overwriting the existing files.

If you can, try again, and enjoy a less bugged version ;)
Xanjos30 Apr 2015, 18:35
It's a shame you weren't able to get the weapon mechanics done on time but based on how you described them, they do sound quite interesting.
TheScopelessOne6 May 2015, 10:48
A recommendation for your next LD or gamejam is to allways focus on making the core game (movment, health(player and enemy) and a basic attack) before you start to work on graphics. That way if it takes to long to make the graphics you have the basic game you can put the graphics on without the additional fetures you wanted from the start. This is refered to as "Kill your Darlings", you never have time to do everything you wanted, eaven when you make a full game.
Pat AfterMoon
Pat AfterMoonauthor6 May 2015, 13:23
@TheScopelessOne: thank you for your advice, I totally agree. In fact, I was tired of my week of work as a software engineer. When the weekend started, I liked the drawing and animation part of my game so much that I got lost ;)
uber10 May 2015, 12:43
I was a little lost when I played the game, but then I read the description ; ).
jk5000
jk500010 May 2015, 17:31
Graphics and animation are amazing.

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