Heel Face Turn

Heel Face Turn

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.35
fun: 3.00
graphics: 2.57
humor: 2.18
innovation: 3.10
mood: 2.56
overall: 2.85
theme: 3.15
Your enemies are relentless, but apparently quite suggestible. If you shoot an enemy they'll turn into an ally, who will fire upon other enemies for you. Which is fortunate, because your bullets don't deal any damage.

If you shoot another enemy, they'll become your ally, but your old ally GOES BACK to being an enemy. Try not to be nearby when that happens.

WASD to move

Left Click to fire

R to restart

You'll probably get stuck in an unwinnable state in the second level, because it's likely you'll end up with two living enemies blocked by a wall. The game is not currently smart enough to acknowledge this situation, but I guarantee a warm, fuzzy feeling of accomplishment.
Found a bug?
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