Ludum Dare #32compo
Hot Kitty!
This is Kettle-Cat. S/he's going bonkers mass-murdering evil cockroach-thingies on wheels.
PRESS <A>, <D>, OR <ARROW KEYS> TO MOVE;
HOLD <SPACE> TO SHOOT.
KILL BUGS, THEN USE TAIL TO CONSUME DEAD BUGS.
DEAD BUGS ARE FUEL TO KEEP THE HEAT UP.
BY RANDY TAN (@rtanshxn)
Keep the heat up. If you're cool, it's game over!
This is my first time. Done in less than 12 hours. Sorry if it's awful.
Also, check out Gender Gender, the other game I worked on with Chikoness for the jam: http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=53104
EDIT: I AM TIRED NOW. NEED TO REST. WILL DO THE PORTS SOON.
- Added Web port on my itch.io. Please use the latest version of Firefox if Chrome doesn't work.
- Added Mac OS X port.
- Added GitHub link. Link to zipped source: https://github.com/ranmaru90/LD32_HOTKITTY/archive/master.zip
- Added Linux port.
- Fixed minor bug to reset score when game over. Thanks to chaosed0 for pointing this out!
- Added a cosmetics-only effect that enables Kettle-Cat to spew out steam at the top. Wasn't a priority when I was in a rush during the compo.
- Fixed some bugs: Game over screen, failure state, Kettle-Cat not meowing. Sorry if it's one buggy game! (No pun intended.)
PRESS <A>, <D>, OR <ARROW KEYS> TO MOVE;
HOLD <SPACE> TO SHOOT.
KILL BUGS, THEN USE TAIL TO CONSUME DEAD BUGS.
DEAD BUGS ARE FUEL TO KEEP THE HEAT UP.
BY RANDY TAN (@rtanshxn)
Keep the heat up. If you're cool, it's game over!
This is my first time. Done in less than 12 hours. Sorry if it's awful.
Also, check out Gender Gender, the other game I worked on with Chikoness for the jam: http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=53104
EDIT: I AM TIRED NOW. NEED TO REST. WILL DO THE PORTS SOON.
- Added Web port on my itch.io. Please use the latest version of Firefox if Chrome doesn't work.
- Added Mac OS X port.
- Added GitHub link. Link to zipped source: https://github.com/ranmaru90/LD32_HOTKITTY/archive/master.zip
- Added Linux port.
- Fixed minor bug to reset score when game over. Thanks to chaosed0 for pointing this out!
- Added a cosmetics-only effect that enables Kettle-Cat to spew out steam at the top. Wasn't a priority when I was in a rush during the compo.
- Fixed some bugs: Game over screen, failure state, Kettle-Cat not meowing. Sorry if it's one buggy game! (No pun intended.)






Comments22
I couldn't think of what to do with "An Unconventional Weapon", but I wanted to participate very badly, so I just let my imagination run wild.
And thanks to chaosed0 for pointing that out, I've fixed the score not resetting, sorry about that.
And yeah, I did the audio when there was only 1 hour left. My voice recorded impromptu into 3 files with Audacity.
Also check my game please! x)
And I spent 3 hours making the graphics in Inkscape before I started coding. :D So I did everything in a hurry and now my C# scripts are a huge mess.
Full version of this could be badass xD
Also the audio was a bit grating.
tummyache : Thanks! :D Sorry about the audio, it was done in the last hour. :( I just fired up Audacity and squeaked and meowed.
pvwradtke : Thanks! They're not really particle effects. I made a set of randomized polygons in Inkscape, brought them over into Unity and put them in an array, and randomly picked one to shoot out at a time. Of course, I also scaled and change the alpha for each image over time. See https://github.com/ranmaru90/LD32_HOTKITTY/blob/master/Assets/MyAssets/Sprites/rect5104-1.png
But you did definitely a better job!