I don't feel like shooting right now!

I don't feel like shooting right now!

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 1.00
fun: 2.58
graphics: 2.53
humor: 3.52
innovation: 3.88
mood: 3.09
overall: 3.00
theme: 3.96
Sorry, this game is unfinished. There is no audio and a LOT of features are not implemented, the balance is broken etc.

In browser, press F11 to enter fullscreen mode

Mechanics explanation:

An enemy is approaching and you have a cannon to destroy it. However, the cannon is not a conventional one: it has emotions. So you have to put the cannon in the right mood to make it shoot.

There are 4 characteristics:

- Probability of success. Indicates whether the cannon is likely to shoot at all.

- Accuracy. Indicates the probability of hitting the enemy. So, even if the cannon agrees to shot, it can still miss.

- Power. Indicates the amount of damage the enemy will take if hitted. Concentration also affects power. "100 +/- 20" means that the final number will be between 80 and 120.

- Concentration. Affects power.

There are 8 emotions ordered into 4 scales. Some emotions also form pairs and set a certain mood, For example: Trust + Fear = Sumbission, Joy + Trust = Love etc. There are 8 types of mood, each one has some bonuses. At the moment it is hard for players to determine how each mood affects the characteristics. I will work on it and release a post-compo version later.

Engine: Construct 2

Art: Paint, Paint.net, COnstruct 2 built-in editor
Found a bug?
Tell us on Discord