Ludum Dare #32compo
I've got the flower !
In a world where pollution put our lives in danger, only an non-conventionnal weapon can save us !
Using flower-launcher, carrot-launcher or cow-launcher, clean the 10 levels !
- C#, MonoGame (OpenGL and OpenAL)
- Gimp
- LMMS, Audacity and http://www.superflashbros.net/as3sfxr/
Using flower-launcher, carrot-launcher or cow-launcher, clean the 10 levels !
- C#, MonoGame (OpenGL and OpenAL)
- Gimp
- LMMS, Audacity and http://www.superflashbros.net/as3sfxr/
Comments14

drludos20 Apr 2015, 15:48
Nice and fun action-packed game!
The cow-launcher is incredibly funnny, and an efficient way to fight pollution! :)
Congratulations!
The cow-launcher is incredibly funnny, and an efficient way to fight pollution! :)
Congratulations!

jrserjeant20 Apr 2015, 21:23
Good peace to the game. I really like the cow weapon.

jojocanard23 Apr 2015, 22:22
Funny and well playable but very repetitive (gameplay and music).

shrapx23 Apr 2015, 22:26
I also prefered the cow launcher. It seems a popular choice amongst commenters.. Then again, i guess the flower is a classic. The music was a bit repetitive. I liked the environmental angle :3
acro23 Apr 2015, 22:31
Innovative and in-keeping with the theme. It does get repetitive after a while but the cow launcher is good fun.

srakowski23 Apr 2015, 23:02
Flowers? Cows? Carrots? How can you not love this game? I just can't get over how fun it was to defeat cars and planes with cows :) Well done!

UrbanHelsing25 Apr 2015, 14:09
I dont like installers...

ironleonem27 Apr 2015, 00:02
This game shows a lot of promise, and I had fun playing it, but I feel like you missed the mark on a couple of areas.
Pros:
-Once I understood the controls, the game was pretty fun to play!
-The music was pretty good, and good on you for making it! That's a big challenge for a lot of people.
-Your graphics are fun and whimsical, and you can definitely feel a unified theme here.
-I LOVED the cloud cover as a visual indicator of success and failure. GREAT execution there.
Cons:
-Your title screen lists strange keys for directions, but when I played it, it was WASD gameplay.
-I don't feel like the game got harder as time went on, and there was no win condition. If a game does not progress in difficulty or list a win condition, it quickly becomes repetitive.
-I wasn't immediately sure what exactly my enemies were. This game could use an instruction screen.
Over all, I think you have a really solid entry here. It was really fun to see your game in action! Thanks for sharing it with us. :)
Also, on a side note that did not figure in to my scoring, consider switching to a game engine that does not require installs, such as Construct 2 or GameMaker: Studio. The added benefit is that you'll be able to deploy to more platforms as well.
Pros:
-Once I understood the controls, the game was pretty fun to play!
-The music was pretty good, and good on you for making it! That's a big challenge for a lot of people.
-Your graphics are fun and whimsical, and you can definitely feel a unified theme here.
-I LOVED the cloud cover as a visual indicator of success and failure. GREAT execution there.
Cons:
-Your title screen lists strange keys for directions, but when I played it, it was WASD gameplay.
-I don't feel like the game got harder as time went on, and there was no win condition. If a game does not progress in difficulty or list a win condition, it quickly becomes repetitive.
-I wasn't immediately sure what exactly my enemies were. This game could use an instruction screen.
Over all, I think you have a really solid entry here. It was really fun to see your game in action! Thanks for sharing it with us. :)
Also, on a side note that did not figure in to my scoring, consider switching to a game engine that does not require installs, such as Construct 2 or GameMaker: Studio. The added benefit is that you'll be able to deploy to more platforms as well.
Coban3127 Apr 2015, 15:30
Thank you for your feedback!
I realized too late that I did not put the right direction !(too tired...)
I take your point about "installer" : Bad idea !
I realized too late that I did not put the right direction !(too tired...)
I take your point about "installer" : Bad idea !
boateye27 Apr 2015, 22:39
Grats on your first LD entry!
The game is pretty well done for your first time! Ares of improvement:
- The music was a bit too repetitive. No one like a 5-second music loop.
- your audio balance was a bit out of whack. music overpowered all other sound effect.
- the framerate/speed of the jump is jarring. it's hard to hit the planes and bags because of it. slow it down and/or increase the framerate to help with this.
- The cow launcher is fun, if not a bit OP.
Good game overall, and keep at it!
The game is pretty well done for your first time! Ares of improvement:
- The music was a bit too repetitive. No one like a 5-second music loop.
- your audio balance was a bit out of whack. music overpowered all other sound effect.
- the framerate/speed of the jump is jarring. it's hard to hit the planes and bags because of it. slow it down and/or increase the framerate to help with this.
- The cow launcher is fun, if not a bit OP.
Good game overall, and keep at it!

Robber3 May 2015, 16:00
cool! Big fan of the Lo-Fi style, but i'm kinda missing that audiosample by SNAP 'I've got the flower!' :D
poohshoes4 May 2015, 22:26
Please don't use an installer, just have an exe.
TimBeaudet5 May 2015, 00:11
Some others have already mentioned the installer issue, I found the concept very interesting, fighting against the pollution, but it quickly became tedious. There was a lot of graphics involved, so I'm guessing this took a lot of your time, it may have been interesting to add things the player should not shoot, and or things to avoid touching.



For sources, I've used Visual Studio Community 2013, and the last MonoGame release.(OpenGL template)
Enjoye !