I really enjoyed the game. I got to the "checkpoint" and I wasn't sure what to do from there. The movement is also very quirky but I really liked the idea. Great job!
Interesting game concept and I think this game could be further worked on. At the moment the controls feel a little rough and I don't really know what I'm doing. The music fit well with the game. Good job!
This is great fun and a really cool concept. Relatively bug-free for such complex movement. Got to the checkpoint but couldn't figure out how to go further.
Good gameplay concept. Would have liked the right/left claws to have different colour schemes constantly because I kept forgetting which was right and left; making it frustrating when I failed (Why can't I just do what I want me to do?).
I really enjoyed it. I understand how to move pretty quickly, had a lot of fun then. Physic is really well tuned. Music is cool. Graphics a bit too heterogeneous, but okay.
Concept is cool. I really liked the idea of the gameplay. Graphics and audio also complements it pretty nicely. Overall pretty well executed. But I would have loved to see the game over screen after something like 3 shots instead of single shot. I felt like that would make the experience more enjoyable.
Pretty cool idea, controls are ambitious, but when you figure them out they work. I think they could be optimized (by giving a distinct color to each node for example), but I don't have a clear idea how. The rest of the game is also nice, music fits well :)
WOW Man, this game is really awesome! I don't know if this idea is new, but if so, this is a really cool mechanic! I completed it in one breathe! That moment when I understood that you can throw yourself anywhere was awesome. Really enjoyable and fun! Thank you, for now it's my favourite game on LD 32!
This is definitely a very different idea. The controls require a lot of coordination and mental effort on my part. It's especially hard to remember which side is which (despite the different colors).
Controls were a little clunky and unresponsive. The game was also a little too challenging with only one hit before you die. I really enjoyed the concept however, and I think you have a neat idea here!
Great concept. Cool physically based gameplay. A bit difficult to control, as it's easy to not know which part of the snake corresponds to which mouse button. Holding both buttons worked sometimes, but not all the time on my machine. I like the polish that there's a swooshing sound when you swing. Too difficult with the instant death, so I didn't get very far.
really interesting concept. i wish there was a better way to tell the right and the left apart. i kept getting confused about that, and that got in the way of me really enjoying this more. also the audio was pretty good.
I liked the game and also the fact of using magnetism to climb on the stage. The art was very well developed. I just thought a little confusing instructions on the screen, which does not diminish the great work. Congratulations
Nice work, the physics are fun. Unfortunately it seemed a bit too easy to die, and I wasn't sure how to kill things effectively - relying on my guns to shoot things didn't seem to always work?
I liked the explanation that you are the "secret cybernetic weapon", though I think ALL CAPS might have been more traditional :)
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But I am a little confuse about control, and the machine will be hard to control when it is on the ground.
Only moderately match the theme.
The rest of the game is also nice, music fits well :)
Man, this game is really awesome!
I don't know if this idea is new, but if so, this is a really cool mechanic!
I completed it in one breathe!
That moment when I understood that you can throw yourself anywhere was awesome.
Really enjoyable and fun!
Thank you, for now it's my favourite game on LD 32!
-dan
The graphics were really neat as well!
I liked the explanation that you are the "secret cybernetic weapon", though I think ALL CAPS might have been more traditional :)