Kid Kannon

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.45
coolness: 0.58
fun: 3.44
graphics: 3.13
humor: 3.34
innovation: 3.13
mood: 3.38
overall: 3.47
theme: 3.78
Kid Kannon is a Rogue-like dungeon crawler in which you throw a child as a weapon.

You are a Guardian, tasked to protect a royal family on their journey across space. On its way, your ship was shot down, landing on a mysterious unknown planet. The family is left barely alive, except for the child. Creatures quickly close in and you must run, taking the child with you and leaving the rest of the family behind you. You take refuge in nearby Ruins. Suddenly, the doors slam close behind you, leaving you trapped. You must find another way out, and your only weapon, is a child.

All assets were created during the 72 hours Game Jam Period by

Elan Gleiber - Game Design/Audio/Programming
Patrick Williams - Programming
Sarah Zelenak - Artist

Since some people are having trouble with the final boss, here is a

Final Boss Pro Tip: when the boss color changes to green, throw the child at it. This will power it down and leave it vulnerable to the Child Regular Attack ("The child throw does no damage").

Controls:

Keyboard

Movement - Arrow Keys

Attack - Z Key as Child

Child Throw - Z Key as Guardian

Defend - C Key as Guardian

Shield Bash - C Key as Child

Swap Character - X Key

Dash - Space

360 Controller

Movement - Left Stick

Attack - X Button as Child

Child Throw - X Button as Guardian

Defend - B Button as Guardian

Shield Bash - B Button as Child

Swap Character - Y Button

Dash - A Button

Patch Notes 4/21/15 8:00pm
*Fixed bug where players got respawned on wrong side of platform
*Fixed bug where boss could not be killed sometimes
*Fixed heart graphic, forgot to switch from placeholder to the pixel version
Found a bug?
Tell us on Discord