Killing Time

Killing Time

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.64
fun: 2.61
humor: 2.94
innovation: 3.14
mood: 2.45
overall: 2.80
theme: 3.77
An unconventional weapon calls for an unconventional enemy. In this game you kill time by fighting Boredom, Junk Food, Tiredness, and Procrastination with your weapons: Sleep, Internet, Create, and Exercise. The goal is to navigate the maze of life to find retirement successfully without dying of boredom, damaging your health, or becoming a nobody.

Move with WASD.

Hints:

Boredom is weak vs Internet.

Junk food is weak vs Exercise.

Tiredness is weak vs Sleep.

Procrastination is weak vs Create.

Made in Unity 5.1

Originally conceived as an Earthbound-esque RPG idea, but scaled it down to game jam timing.
Found a bug?
Tell us on Discord