
Knight Time Day Time
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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So. This is it.
GAME:
Knight-Time-Day-Time is a game about a knight wielding nothing but some scrappy armor and a toothbrush. Yes, I said toothbrush. He shoots toothpaste onto his enemy ghosts and hopes to get higher score than all his friends combined!
CONTROLS:
W-A-D to move around and jump
Left mouse button to shoot your dangerous toothpaste
Space button for the menu.
INFO:
This was our "studios" first entry in Ludum Dare and also our first, finished game. Finishing a game has always been a problem for us, so we can sleep like babies tonight.
We did change our game concept up twice though, but landed on this simple game in the end. We will continue with the character, artstyle and engine for a further, more fun game with more complexity.
This was a fun contest and you should definitely be excited to see more from us.
TEAM:
Ragnar Óli Sigurðsson - Programmer and game designer
Þorbergur Haraldsson - Lead sound guy, programmer and game designer
Kolmar Halldórsson - Main artist and map designer. He also had some crazy ideas.
TOOLS:
Game Maker Studio 8
BFXR.net
Audacity
PyxelEdit
-Red Shorts Studios
GAME:
Knight-Time-Day-Time is a game about a knight wielding nothing but some scrappy armor and a toothbrush. Yes, I said toothbrush. He shoots toothpaste onto his enemy ghosts and hopes to get higher score than all his friends combined!
CONTROLS:
W-A-D to move around and jump
Left mouse button to shoot your dangerous toothpaste
Space button for the menu.
INFO:
This was our "studios" first entry in Ludum Dare and also our first, finished game. Finishing a game has always been a problem for us, so we can sleep like babies tonight.
We did change our game concept up twice though, but landed on this simple game in the end. We will continue with the character, artstyle and engine for a further, more fun game with more complexity.
This was a fun contest and you should definitely be excited to see more from us.
TEAM:
Ragnar Óli Sigurðsson - Programmer and game designer
Þorbergur Haraldsson - Lead sound guy, programmer and game designer
Kolmar Halldórsson - Main artist and map designer. He also had some crazy ideas.
TOOLS:
Game Maker Studio 8
BFXR.net
Audacity
PyxelEdit
-Red Shorts Studios