Maggie

Maggie

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.74
fun: 3.26
innovation: 3.66
mood: 2.98
overall: 3.30
theme: 3.46
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Game Description

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The main character is named Maggie and the game is titled after her. She possesses a weapon called the Portable Remote High Power Self Sustaining Electro Magnetic Fields Generator. Or, as she likes to call it, the Horseshoe. It is capable of creating self sustaining magnetic fields, within a range, that will attract any close metals.

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Controls

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A, D - move

W - jump

Mouse click - create a magnetic point

Mouse hold - move magnetic point around

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Notes

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My weekend was quite busy so I didn't get a lot of time to work on it, but I managed to get the core mechanics working and make a test level. Unfortunately, there was no enough time for me to put any audio in the game.

As of now, only the stand alone windows version seems to be working properly. The webplayer build has some odd gamebreaking glitch, breaking the core mechanic, and the WebGL version is not loading, at least not in my computer.

I'll fix the web build glitch as soons as possible. Thanks!

The game embeded in this page is the Post LD version. To see what changed and/or play the LD version, see below.

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Updates

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These are the updates in the Post LD versions:

- Bug fixes;

- Added music;

- Added SFX;

- Improved the physics a little;

- Bats are now killable (gotta hit'em hard!)

The core mechanics hasn't changed with the updates, and I didn't add anything big, just the audio but it's not rateable anyway, so it should be okay to play the post ld version. I'll still keep the pre LD version just in case.

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Tools

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- Unity 5

- Paint.Net

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Credits

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Game Design and Programmin by Victor Bergara;

Image assets by Kenney "Asset Jesus";

A game by Victor Bergara.
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