Great graphics and mood. One thing though, right mouse button brings up a settings menu in most browsers so "Dash" wont work. I Struggled getting a wall jump to work too. Great presentation though. Impressed.
Difficult controls. Right mouse button does not work in the browser, I just get a context menu. Also the combination of a,d,space and right/left mouse is too clunky. Game looks pretty good though and plays smoothly.
Very moody and scary! At first I just fell of the cliff on the right and had to restart the game. But then I colected a very long something a got killed in the first fight :)
Awesome startup sequence, my favorite part by far. I don't get the unconventionality of my weapon, but it appears to get longer so that's a thing. I really liked it though!
The art is cool but the physic is weird (I get stuck on the side of the platform some times) and I can't figure if I'm doing damage to the enemies or not. But nice game overall.
The art style is amazing, also the sounds. However the camera should have some damping (dont moving intermediately with the player). its very sturdy this way.
um couple technical things, first the whole right mouse button thing and second you didn't add in a death plane so you just fall forever if you're dumb enough to fall off
otherwise character looked killer, liked the origami concept and the pulsing sun was a nice effect.
enemies were a bit derp and when you hit them there didn't seem like much feedback to communicate to the character if you hit or could hit them.
Your game looks really good. Nice grafic style. I did enjoy the game but didn't really get how the battlesystem work. I ended up by killing one ghost and getting killed by two new ones, wich spawned immediately. The music gives a nice mood, by the way :)
The game looks and feels very nice. You have a very consistent art style going on there. I also like the idea of collecting weapon parts to build a unique sword. The gameplay however feels a bit clunky. I wasn't able to make precise jumps and sticking to the wall when moving in that direction feels wrong. But still, you managed to build an astonishingly good looking game.
I really liked the graphics and music. But no matter what I tried I couldn't kill that ghost. Even when I had a big weapon by accumulating those things :(
I really enjoy the art style of this game but it is a little tricky to control at times. The environmental assets are really well done. I really like the trees in particular. The character art is super cool. Well done!
So, origami is the weapon? Can it be used in some way except cutting air? I kept getting stuck in pit to the left as well. But I did like the audio. It creates a nice mood.
Gravity is a little floaty for my taste especially with the quite responsive running and air control. But lovely graphics, mood and atmosphere, loved the look of it!
Cool graphics ! I did not used mouse as right click brings a window on browser games... I had some collision bugs and trouble controlling wall jumps so sometimes getting off the pits was hard... I think i won ? Idunno :/ Good level design btw !
Comments28
Nice audio also but there are some problems with the controls.
BTW good Job!
Great job!
But nice game overall.
otherwise character looked killer, liked the origami concept and the pulsing sun was a nice effect.
enemies were a bit derp and when you hit them there didn't seem like much feedback to communicate to the character if you hit or could hit them.
I ended up by killing one ghost and getting killed by two new ones, wich spawned immediately.
The music gives a nice mood, by the way :)
But still, you managed to build an astonishingly good looking game.
Nice game otherwise!
I had some collision bugs and trouble controlling wall jumps so sometimes getting off the pits was hard...
I think i won ?
Idunno :/
Good level design btw !