Minotaur

by wan
Overall★★★★★★★★★★3.75
Fun★★★★★★★★★★3.59
Innovation★★★★★★★★★★3.94
Theme★★★★★★★★★★3.60
Graphics★★★★★★★★★★3.39
Audio★★★★★★★★★★3.51
Mood★★★★★★★★★★3.68
Coolness★★★★★★★★★★51%
----[ TESTED BROWSERS ]----

- Latest Chrome & Firefox on Windows
- Latest Chrome & Firefox on Linux
(you still may end up with invisible stuff if you miss a graphics card/driver)

----[ THE TEAM ]----

- Wan (Programming, Audio, Additional graphics) @mkalamalami
- Manu (Programming, Level design)
- Jack (Graphics)

----[ CONTROLS ]----

- Arrows to move
- Hold an arrow to highlight a block, then hold space to activate your power
- As long as space is held, you can fly the selected block around using the arrows

----[ TIPS ]----

- If you get stuck, use the reset button in the bottom-right corner
- Everything is movable, use it!
- You can grab a block in during a jump/fall
- Only one block moves at a time. If you can't move a block, it's probably because something else is blocking it ;)

Comments52

BoiPichu21 Apr 2015, 01:03
Great game! Enjoyed it a lot.
Dan Norder21 Apr 2015, 01:27
Nice! Interesting puzzle game. Ending was good too.
Pixelcyborg21 Apr 2015, 01:38
I was pretty captivated by this from the start. I think the mechanic is super sound and interesting, and with a bit more polish could be interesting as its own standalone game.
chanko0821 Apr 2015, 01:41
It took some time for me to guess the controls (even with the handy keyboard picture in the background). Overall though, it was very enjoyable, great game!
dyfer
dyfer21 Apr 2015, 03:22
that was the best level design i saw tonite , pretty cool kind of power and the character animation looks very good , great job
Manu & Wan
Manu & Wanauthor21 Apr 2015, 03:33
Thanks for your feedbacks. I'm glad you like it.
@chanko08, I add the commands and some tips. You always think it's easy to understand when you already know how it works ^^
roving-stone21 Apr 2015, 04:40
Wow, I loved this. It's like almost like that "Traffic Jam" board game where you have to slide cars around to make a path to the exit. Awesome work!
kabutakogames
kabutakogames21 Apr 2015, 05:11
Tried to play, but it was too slow in my browser and wouldn't go past the opening text - I am using Chrome - hope noone else has the issue!
devilright
devilright21 Apr 2015, 05:49
I really liked the mechanics in this. I got to what I thought was the end but the game froze D: Other than that one little thing everything was amazing. Graphics, mechanics and audio was awesome. Cheers! :D
dix21 Apr 2015, 07:27
Nice entry! Would be nice to have an idea on where one should go, at first it's a bit hard to understand ^^
SiENcE21 Apr 2015, 07:48
Awesome game and a lot of scenes. The music fits well and the sliding puzzle mechanic is great! In some scenes I thought to get stuck but than I found an escape. This is great leveldesign.

It reminds we a lot to sliding puzzles I played in my childhood.

Only one minor thing. I would put in more contrast between moveable parts and not moveable parts of a scenes. It's hard to detect.
grifdail21 Apr 2015, 07:53
Wow this is some ludum dare gold !
The concept is really original ! The game is pretty fun.
My only regret is that the difficulty is high: I think some initiation level would be great so we could learn to think with electromagntism...

Great job
Tommyno222
Tommyno22221 Apr 2015, 10:21
Not sure if I understand the controls but I really strugled with block moving most of the time. I think I've solved a few levels thanks some bugs (or maybe it weren't bugs, I don't know :)). Anyway I like the idea, background music is pleasant to listen, character animations are smooth and electrical effects are wonderful!
BermudaCake21 Apr 2015, 11:13
Really fun! Played all the way through. I kept accidentally going back to the previous level, even though there didn't seem to be a reason I'd want to. Also, it wasn't always clear which blocks I could move and in what direction.
tripleVisionGames21 Apr 2015, 14:40
Cool music and I love the mechanic! really good idea!
gogo19943221 Apr 2015, 15:50
Nice game, the controls were a bit wonky sometimes, but enjoyed it neverthless :)
pLaw
pLaw21 Apr 2015, 17:07
Great Design! I Love the concept.
Plustech
Plustech21 Apr 2015, 17:53
The mix is so weird, a sokoban platformer, but somehow it works. Enjoyed till the end. I really like the music and also the animations for the little dude. Kudos to the team!
jordgubben
jordgubben21 Apr 2015, 18:09
I like the fact that puzzles do not have one predetermined solution.
Hyoga-3D
Hyoga-3D21 Apr 2015, 18:11
Nice game, the puzzles are very good too.
icedvariables
icedvariables21 Apr 2015, 18:22
Clever concept. Really enjoyed it and love the music. It did however crash on the level where lots of blocks had to be moved to make your way down (level 4/5 ish?).
Uruca Games
Uruca Games21 Apr 2015, 18:29
Wow!!!!!! Wonderfull!!! I like very much th gameplay, the art, everything! Congratulations!
Manu & Wan
Manu & Wanauthor21 Apr 2015, 18:39
Thanks everyone!

@icedvariables and those who got a crash: can you share what browser version/OS you have? Thanks.
chromebookbob
chromebookbob21 Apr 2015, 19:00
Great concept, controls could have been clearer. Some of the blocks were hard to move but it was fun!
frondeus
frondeus21 Apr 2015, 19:01
Whoah! I didn't expect that :D Very nice game!
mikomic21 Apr 2015, 19:15
wow really nice game :D liked it a lot, very intuitive good job
Leaghorn21 Apr 2015, 19:20
Very cool. option to choose blocks with mouse would be nice, though.
sputnik
sputnik21 Apr 2015, 20:46
Nice game!
CowShark21 Apr 2015, 21:25
This is pretty legit for a jam game. Really enjoyed the mechanic, and that you've designed many levels. Had a problem with one level that I accidentally backed out of a few times, and I'd have to see the intro text whenever re-entering.
esayitch21 Apr 2015, 21:58
Main character animations are very fluid, and the concept is great. The moving mechanic is interesting as well, but I wouldn't call it a "weapon" per se. Music was soothing and appropriate... solid entry. Good luck.
Javabot21 Apr 2015, 23:12
love his game to bits, it introduces an interesting "weapon" and a mysterious plot.
jacketsj21 Apr 2015, 23:59
Well polished and fun, and by far the best 2D pyschokinesis-like game I've ever played. Well done.
hexdie
hexdie22 Apr 2015, 01:32
This is really neat with a great take on the theme! Nice work!
flwns22 Apr 2015, 14:47
Interesting game!
muromets
muromets22 Apr 2015, 14:52
The idea is great! Had a bit of difficulty understanding what to do at the beginning, but discovery is also part of the charm, also liked the music and overall atmosphere
Embalaje22 Apr 2015, 15:16
Interesting puzzle game! Good idea, it`s very original and it has a special mood.
Good game!Good story!
retrophantom22 Apr 2015, 16:22
omg you fulfilled my dream to be magneto XD, please make a sequel 'o'
SaintHeiser22 Apr 2015, 17:55
Good story and mood. Gameplay looks interesting, but now game kinda boring because game mechanic same all the game. And control are slightly luggt. Anyway, good game. I've enjoyed, thanks!
Split82
Split8222 Apr 2015, 22:37
Awesome visuals and mood. Thanks for nice game.
shadow64
shadow6423 Apr 2015, 01:33
I really liked this mechanic and the mood was solid. I really felt the mystery that you were trying to create and I didn't even read how to play and understood the controls and what to do almost intuitively. Nicely done! Thanks for sharing and congrats on getting it finished for us!
SpringCabal
SpringCabal23 Apr 2015, 07:54
Great game, I like the approach here, quite innovative. My only dislike was that it can sometimes be a chore to move all those blocks, but it's still pretty fun.
dydx23 Apr 2015, 17:49
One of the coolest games in LD32. If I had one suggestion, it would be to remove the back-track feature, I triggered it on accident a few times. Besides that I think this game is perfect!
Franklin's Ghost
Franklin's Ghost24 Apr 2015, 15:29
I love that character idle animation, the way he floats looks great. Puzzles with the power was an interesting mechanic but did find I needed to restart a few times because I got myself into unwinnable positions. Music also suits the mood of the game really well, overall a really polished entry.
Manu & Wan
Manu & Wanauthor26 Apr 2015, 21:05
@dydx: Thanks! The post-compo version is now fixed. For some reason the player tried to grab the world bounds, I guess it was a bit too much for his powers.
phi627 Apr 2015, 09:51
Really liked the block moving mechanics on this one, really unique! A variable height jump would have been a nice addition. Graphics are nice and clean, puzzles were difficult but had that sandbox feel so you could try anything without being hemmed into one inflexible solution. Good job! I also created a platformer/Metroidvania thing, so I was glad to have stumbled onto your entry to compare and study - it's been an inspiration.
pstudio28 Apr 2015, 15:42
Seems like there might be an interesting puzzle mechanic and story in there, but the mechanics seems a bit to fickle for me. Sometimes the same block will move. Sometimes it wont. I might be missing something but it kind of put me off the game.
ehtd
ehtd29 Apr 2015, 01:45
At first it seemed too hard, had to restart a couple of times, but after that it was a great experience. Had to finish the game. All the time I was thinking I was a squirrel man for some reason hahaha
Anshul Goyal
Anshul Goyal2 May 2015, 01:15
quite an interesting concept. Needs a little bit more polish and it'll be awesome!

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