No casualties

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.38
coolness: 0.33
fun: 2.67
graphics: 2.39
humor: 1.56
innovation: 2.72
mood: 2.53
overall: 2.79
theme: 2.50
It's game ubout "Psychological Warfare".

You can't use weapon - only non lethal methods! Use airborne leaflets or block supply ways to force the enemy to surrender.

Warning! The enemy is armed!

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- Goals:

Force the enemy (black circles) to surrender.

You can do it by using leaflets (helicopter) or block roads between supply warehouse (S) and building.

- Enemies:

(S) - supply warehouse. Block roads from from them, to defeat the enemy.

(B) - bunker. Can attack your soldiers (not helicopter).

(A) - antiair system. Can attack your helicopter (not soldiers).

Building - just citizen houses.

- Your army:

Helicopter - can fly above water and dropped leaflets on the enemy.

Soldier (blue S) - mainly used to block roads.

- Tips:

1. Select hex for getting more information.

2. Use "Turn" button to wait for the enemy to surrender when blocked.

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Controls:

Left Mouse Button - select hex

Right Mouse Button - unselect

Space - restart

Esc - exit

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In this game I tried increase my gamedev skill.

I tried myself in many new areas (audio editing, drawing) and new techniques (hexagons, raycasting, C# events). It was awesome!

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Tools:

1. Unity3d

2. Consulo IDE

3. GraphicsGale

4. Audacity
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