NOPAEW

NOPAEW

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.71
fun: 3.53
graphics: 4.40
humor: 2.49
innovation: 2.78
mood: 3.64
overall: 3.70
theme: 2.78
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

NOTE: Please use SAFARI or FIREFOX if you want to play the web-version.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Platformers aren't really my go-to genre, but i nevertheless wanted to make one for a while now. I didn't realize how much fun designing those levels can be. Easy distraction just "playtesting" and dreaming up ideas that couldn't possibly be implemented until Sunday night....

Anyway. Time's up, this is my 2nd LD, hope you enjoy it a little bit. Didn't have time for proper sound, So its probably best to just turn it off.

And I also admit I couldn't come up with a neat "unconventional weapon" that really seemed to create fun gameplay (i really drew blank there). Most ideas were just cosmetic variations to conventional weapons, which seemed pointless. So i decided to make it a "story" element (the easy way out) and tried to run with that.

Oh and one more thing: Terrain is destructible, if you have enough ammo, a remnant of features not implemented.

EDIT: MAC & PC versions should work the same as the web version but I have noticed some sprite mixups that aren't reproducible in the web version, so if you can, use the web player. Thanks! Also I forgot to add an Exit button, so please use CMD+Q (Mac) and ALT+F4 (WIN) to exit the game.
Found a bug?
Tell us on Discord