Pretty fun little game, I liked the reloading mecaninc of using the arrow keys. I found it quite hard though, especially when you have to jump on the same platform as the beasts to shoot. Jump shooting would have been nice.
Man that's tense when you miss ...lol. Really liked the pixel art and the mechanics. I found the difficulty really high, but it makes sense given the weapon you're using. Fun game, I enjoyed it.
Pretty fun game, but it was hard. I didin't really get the shooting mechanism, but managed to kill a few beasts. Lack of checkpoints made me to stop playing after a couple deaths though. Nice art style and mood.
My oh my, this is unforgiving game. Amazing graphics and everything seems very polished. For me it is on border-line between hard versus fun but I bet that was your goal.
How is shooting demons with a shotgun an UNCONVENTIONAL weapon?! That really confuses me....Other then that, the game's okay, other then the shooting mechanic.
Goddamn I got wristache from that reloading! Nifty idea but very difficult with the one-hit-return-to-start mechanic and the (obviously deliberate) complicated and time consuming controls. Very pretty though!
This game is one of my favorites so far. It takes a simple idea, implements it with good mechanics and simple controls, and then applies it to every situation that makes sense. The tension is really something, it keeps you on your toes the whole game. I also really liked the art and sound effects.
The fact that it was pretty hard is what makes it click for me. If this were any easier I'd find it boring, but instead it's exciting. Very well done.
That was pretty fun but also quite unforgiving. Monsters don't seem to calm down after they're alerted. Every shot is either successful or a death sentence it seems. Lovely graphics.
Love the graphics, simple but great game. I included it in part 2 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/N2U1d1bXaPI
This is awesome. Please flesh this out into a full release - this is the 2D platformer punishment I'm looking for. I'm not into crazy impossible jumps and things that feel unfair - every death feels distinctly like my fault and that I should have done something better. So good. 5 Stars for everything.
Thank you all for the comments!! Maybe checkpoints and jump-shoot would be a good thing in this game, but I have been playing a lot of Bloodborne lately and I love it's cruelty :D
Also I may make something bigger with this idea and this mechanics thanks to your good feedback!
I really like the gameplay mechanic that focuses on the handling of the weapon. It's simple but challenging. That you cannot run, when you need to reload makes it a bit hard, though. The simple art style is also pretty nice and suits the game.
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The fact that it was pretty hard is what makes it click for me. If this were any easier I'd find it boring, but instead it's exciting. Very well done.
Enemies are maybe a bit too fast and level design lacks of fun / diversity. Good use of the theme.
Overall nice game, like it !
Jump and shoot would be a nice addition. Also, the green bar should be a little bigger maybe?
Also I may make something bigger with this idea and this mechanics thanks to your good feedback!
Well done!
Loved the mechanics and how they was implemented, very tense when you miss a shot or a monster is running before you