Orion's Battle

Orion's Battle

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.39
coolness: 0.71
fun: 3.03
graphics: 2.69
humor: 2.26
innovation: 3.11
mood: 2.61
overall: 3.03
theme: 3.29
Notes:

This game was made in java with LWJGL (a library that lets java access opengl). The library uses natives (precompiled C code), there are natives for windows, mac, and linux. In theory that game will work on all of these OS's. Windows works fine but in Mac some security settings have to be changed. I'm sorry if the game fails, I'm not very experienced. Also high scores will be saved on disk only in windows, I just didn't have time to implement mac and linux file system support. Also the windows, mac, and linux download links are the same. It's java and so it runs on everything. The natives included are Windows, Mac, and Linux.

If jar doesn't launch correctly try to go into either terminal or cmd and run the command: "java -jar [game path]"

Controls:

The craft can be controlled by the arrow keys and WASD.

The craft moves by exploding bombs beside it, when a key is pressed a bomb exploeds at the corresponding side. For example, when the down key is pressed a bomb will explode under the craft pushing it up.

Game Idea:

In the game the player controls a craft named orion, this craft has a nuclear propultion system. This means that it uses bombs to move.

One day is space aliens came twards Orion to attack it, to defend it-self Orion has to use it's propultion system to exploed the alien ships.

Game Info:

The game is endless and keeps track of how many alien ships were destroyed. High scores are saved in a file is the game is ran on windows.

Game Credits:

Every thing: me

Image creation: PhotoShop CC

SFX: sfxr
Found a bug?
Tell us on Discord