PeaceKils

Overall★★★★★★★★★★2.29
Fun★★★★★★★★★★2.25
Innovation★★★★★★★★★★2.45
Theme★★★★★★★★★★3.05
Graphics★★★★★★★★★★3.10
Audio★★★★★★★★★★2.71
Humor★★★★★★★★★★2.29
Mood★★★★★★★★★★2.18
Coolness★★★★★★★★★★37%
Sometimes wars are won by fighting, but sometimes the only way to defeat your enemies is peace. This time, peace kills the Strirlings. These vicious creatures live for fighting. Actually, if they do not fight for a long time, they just die. Your objective is put peace among them before they become a pest. Drag them apart, put hearth walls to keep them from fighting, or even use a gun, but... that is not a good way to maintain peace.

Genres: action

Comments17

timmik9420 Apr 2015, 21:20
No Exit button. I see 3 Items but can use only one. Were is gun and drug and were I can get more barriers?
bonus1up
bonus1up20 Apr 2015, 21:51
I see like a debug console that hides the action :-/
Qui
Qui20 Apr 2015, 21:54
It is hard to figure out what to do.
Lacaranian
Lacaranian20 Apr 2015, 21:56
Not sure how to play, sorry!
Ilseroth
Ilseroth20 Apr 2015, 22:11
Not really sure what I am supposed to do and a massive debug thing pops up on launch.

Can't judge audio, on laptop in class >.>
LorenaIpsumauthor20 Apr 2015, 22:43
Sorry the game maybe was a little unfinished. But the idea was that you should pacify them, but weapons are useless...
Tasteslikefuture20 Apr 2015, 22:57
Cool idea! Placing barriers strategically definitely makes the game much easier. Very unique concept, good work!
Cstudios21 Apr 2015, 18:26
I did not get what to do. so i do not rate at this time :)
MaesK
MaesK21 Apr 2015, 19:37
The barriers are a nice idea, but the game is a little bit confusing at first. Nice 3d models.
Chibougamau
Chibougamau22 Apr 2015, 12:28
It seems not completely finished ... it's sad because I like the idea of separating people who want to fight.
rmc
rmc22 Apr 2015, 21:50
The idea behind the game can be good, but it feels unfinished, and any interaction of the player seems useless.
Archonthewizard
Archonthewizard22 Apr 2015, 21:51
Interesting concept. It took me a while to realize I wanted the units to die. Could use some polishing, but cool idea
Hambone24 Apr 2015, 02:58
This was interesting.
Cryotube
Cryotube24 Apr 2015, 03:03
Could really use a tutorial, or any text really explaining how to play - the role of the player wasn't clear at the beginning. Audio and enemy spawn points could use some work. Impressive that you managed to implement some pathfinding into the game!
elpaulo25 Apr 2015, 22:51
They're all fighting each other :-). Didn't really get the concept of the game.
Graphics are nice, and the 3d engine is well used.
eemmbbeerr
eemmbbeerr4 May 2015, 14:51
Great idea and really fun game. Walls spin too fast and it's really hard to put them in the right position. Also, in the later levels, there is really nothing to do when a bunch of them go fighting in one group. It's impossible to take large groups apart. The music was good, but the sound of fighting got really annoying after a time.

There is a problem with the Linux zip download (Small characters instead of uppercase in filenames), but it could be a Dropbox bug. Saving it to my Dropbox rather than downloading a zip got it right.
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