A game built for Ludum Dare 32 An Unconventional Weapon. The goal of the game is to get the key and proceed to the next level. But first you must collect coins to be able to buy Potato Chips to get salt to kill the slugs which are in your way. You can not get to the key easily you must destroy blocks and build a path to the key.
!!!! NOTE: First Level You have to kill the slug. !!!!
Wow - good game but I couldn't make it past the first level! I could climb to the key but not pick it up. I tried to buy potato chips for the salt but couldn't get any salt. Still it was fun and intriguing all the same - good job!
This game has an interesting mix of mechanics. The physics can be a bit sticky sometimes. Blocks aren't placed exactly where the cursor is pointing, but at the very center of the cursor sprite. It takes a while to get used to.
I really enjoyed the mining mechanic and the game seemed very innovative. It took me a while to figure out the whole potato-chip system, though. Nicely done!
Fun idea of an unconventional weapon, it feels like it wasn`t thought trough. Why do I have to buy the chips an then eat them to get the salt, when there`s no other way of using the chips? It has nice ideas, but the controlls are what kills it for me. You have to switch around on the keyboard to change your weapon and occasionally change to the mouse. Its too much when two snails are firing at you. But I do love that snails are firing at you.
Destroying blocks and building with them to create your own path is pretty awesome. However, having to have one hand switch repeatedly between the keyboard and mouse can become tedious -- it would be great to see if the controls could be adjusted so that only one hand needs to be on the keyboard, so the other can remain on the mouse.
Cool idea, completing it was fun, but buying chips just for getting salt was a little tedious. I found that if you placed blocks on top of an existing block or in a space occupied by the player, nothing would happen but you'd still lose a block... On level 2 I didn't know what key to press to activate the button, so I had to spam all of the keys until it worked. The game itself is quite techically impressive - dynamic maps aren't the easiest thing to implement. Nice work!
I can see some good starting ideas here but they definitely need to be fleshed out a bit more. The building blocks to get places is a good start but I agree with others that switching from keyboard to mouse was a pain.
Good start but needs a bit to flesh out some of the ideas.
Couldn't get the key to complete the first level. I liked some of the ideas like the destroying and building blocks, but the terrible controls kind of ruined it, sorry.
There is a couple of nice ideas, but it's a little bit too convoluted with all this buying chips then eating them etc.. Instead you could just pick them up, or pick up salt.
cool idea and mechanics but collision control and block placing was off.lost some levels because i placed blocks inside earth by accident and you hit blocks if you fire while standing right next to them. the ammo crafting was interesting. keep on improving the game.
I like the level building mechanic. I think the controls should just be movement and mouse or look at Minecraft for inspiration. Something like wasd/1,2,e & mouse?
I got stuck at the button in lvl2 which I assume removes the wooden plank (I spammed keys but no dice).
Please upload source since it's a compo entry; I might progress past this if I could open it and see how that works.
Neat idea, but couldn't figure out how to push the button xp Also I don't see the point of having to eat the potato chip to get salt, couldn't just buy some salt? Also block placing was a bit hard. Still great work!
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It has nice ideas, but the controlls are what kills it for me. You have to switch around on the keyboard to change your weapon and occasionally change to the mouse. Its too much when two snails are firing at you. But I do love that snails are firing at you.
Good start but needs a bit to flesh out some of the ideas.
I got stuck at the button in lvl2 which I assume removes the wooden plank (I spammed keys but no dice).
Please upload source since it's a compo entry; I might progress past this if I could open it and see how that works.
Also I don't see the point of having to eat the potato chip to get salt, couldn't just buy some salt? Also block placing was a bit hard. Still great work!