Pocket Squad

Overall★★★★★★★★★★3.11
Fun★★★★★★★★★★3.23
Theme★★★★★★★★★★3.18
Humor★★★★★★★★★★3.03
Mood★★★★★★★★★★3.00
Coolness★★★★★★★★★★40%
// BACKSTORY //

Your squad has no ammo left! Now you'll have to use whatever you find in your pockets as a weapon. Isn't it cool?

// PERSONAL COMMENT //

This is my first time participating in the LD. My first time making a sidescroller game. My first time using Tiled for creating maps. My first time using Phaser's built-in particle emitters. Wow! So many first times!

I was aiming for a sidescroller game mixed with mechanics and physics from Worms.
I didn't have time for implementing all the ideas I wanted, but at least I have archieved a working game (kinda, code became clearly messier once I started to run out of time).

Anyway I had a lot of fun and I have learned lots of new things.

// OBJECTIVE //

It only has one level that can be completed in a minute. Just touch the flag to win the game, and try not to touch enemies or fall into the water.

// SETUP //

This is the setup I used:

Editor: Brackets
Language: Javascript
Libraries: Phaser
Utilities: Tiled, Paint.net, Bfxr
Resources: phaser.io, incompetech.com, opengameart.com

I'll be glad if you leave any comments, critics or tips.

Comments33

Lyxilion
Lyxilion20 Apr 2015, 22:09
Nice litle game, I found you game thank to Richard Davey who post a link on the phaser web site !
trappytrap92
trappytrap9221 Apr 2015, 21:54
Cool game, the graphics are awesome, love them, but be careful with the size of the game, there is a lot of loading time, and loads between lifes, you could use some type of img optimizer, good job! :)
Donpastor
Donpastorauthor22 Apr 2015, 12:35
Thanks for the comment and for the tips. I didn't notice those problems because I was developing locally. I think I should reset all the elements (player position, enemies, lives...) instead of reloading the whole scene.

I'll make a post-LD version just for fun with more features after judging ends.
Chikoness
Chikoness22 Apr 2015, 13:21
Love the simplicity :) Could do well without so much loaders though haha
Drauthius
Drauthius22 Apr 2015, 13:23
Good game, I agree with trappytrap92 about the loading time tho, it's a bit slow. The graphics are great too, but am I the only one experiences that the music have a lot of bass? xD
Kawaii Game Studios22 Apr 2015, 13:26
Great game. Well made, but the music needs to be repeated. I really like the idea of throwing different items and it's not the same every time.
borgi
borgi22 Apr 2015, 13:31
Nice graphics! I found it kinda confusing that you can not jump while running.
Donpastor
Donpastorauthor22 Apr 2015, 15:57
@Kawaii Game Studios - You are right! Music looping works in Firefox but not in Chrome. Sounds like a Phaser.js bug.

@borgi - Lack of time -_-
HeyChinaski
HeyChinaski22 Apr 2015, 21:33
Once I got the hang of the shooting I felt really nice. The different projectiles were fun!
sararyCow
sararyCow22 Apr 2015, 23:10
Pretty short but very enjoyable. I love that kind of games :).
animanegra
animanegra22 Apr 2015, 23:16
A bit weird player movement, but this game is really good. I absolutely looooove the graphs. :)
Sogomn
Sogomn23 Apr 2015, 19:04
Those textures are from Nutmeg, aren't they?
Jakob37
Jakob3723 Apr 2015, 19:07
Nice! I enjoyed the random-weapon-throwing a lot. The jumping felt a bit strange, but nevertheless fun game.
Donpastor
Donpastorauthor23 Apr 2015, 20:24
BTW, I fixed the weird jumping issue that many of you noticed. As the fix changes playability I'm unsure about if it is allowed by the rules, so for now it's only in the Post-LD version.
kipelovets23 Apr 2015, 21:15
Neat pixel art and fun game. Good you have fixed the loading and jumps in post-ld version)
Donpastor
Donpastorauthor23 Apr 2015, 21:19
Sogomm is right, I'm using Nutmeg's tileset (with permission). That's why I didn't submit my entry to be judged on the graphics category.
KunoNoOni
KunoNoOni23 Apr 2015, 22:00
Not a bad game. The squad keeps a lot of odd things in there pockets :)
Larzan
Larzan23 Apr 2015, 22:04
Well done, complete and nice to play!
daredevildave23 Apr 2015, 22:26
Looks nice, but a bug with the audio nearly deafened me...
psychonull24 Apr 2015, 02:05
I did it great :)
The bad: reload in every restart, audio bug, too short.
The good: Throwing things felt good, despite from those bugs it felt polished, I wanted to keep playing!

Actually.. I played a little bit more in the Post-LD update.
Donpastor
Donpastorauthor24 Apr 2015, 06:22
Yes, audio is distorted in Chrome (sorry for not noticing, I'm a Firefox user). I'll try to fix it later.
Budaniel
Budaniel24 Apr 2015, 06:47
Nice, clean, simple visuals are a plus and make it easy to tell where and what everything is. The various loading times were a bit of a surprise, given the seemingly simple design, and I would have liked to be able to jump on the move instead of having to stop first.
Donpastor
Donpastorauthor24 Apr 2015, 09:52
I think I fixed the distorted audio in Chrome. At least it works for me. Would someone confirm if ingame music sounds right?
Donpastor
Donpastorauthor24 Apr 2015, 14:49
Today I'm going to try to use a sprite sheet instead of loading individual images. That way loading times should be shorter, as there are less http get requests to the server (only for the newer version).
Peach Pie Productions24 Apr 2015, 18:23
Thanks for uploading the Post LD version. I had a hard time playing the original version to due glitchy movements/bugs. The art is great! Looks to be heavily influenced by retro Mario Bros platformers! The game mechanic is simple and fun, I found myself trying to kill all the enemies before moving to the flags. Great Entry.
Jan Peter (jpdev)24 Apr 2015, 20:58
hey there,
I don't know how you ran into the loading between lifes / menu and game things with phaser. you could just load every asset once before the game starts.. and then never load anything again. (assets are carried over the different states!)

also (at least on chrome) there is a glitch with the sound after you die for the first time.

other then that really nice pixel graphic and cool music!
The4thCircle26 Apr 2015, 14:32
The audio got corrupted for me, possibly dying too many times in a short span, seemed to overlay lots of sounds on top of each other, got all... clippy.
Donpastor
Donpastorauthor26 Apr 2015, 14:48
I'll check the audio clipping problem tonight. I'm sure that audio in Chrome doesn't stop when it should. It would be useful for me to know what browser and version is people using.
cdgugler3 May 2015, 04:00
I love the weapon mechanics. Fun short game.
jmborden7 May 2015, 17:05
Music on gameover is incredibly loud on my Mac in Chrome.
smokecastles10 May 2015, 22:02
Congratulations on all your first-times! I really liked the overall feel of the game and the worm-like shooting mechanic. All the sound/loading issues I experienced are not present in the Post-LD update, so good work on fixing them too!

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