You're the president of a small country. The citizens are sometimes annoying you with marches near your residence. You must detract their attention by building mind-relaxing services and by using propaganda (unlocked during the game).
Genre is tower defence. Controls are left mouse button for nearly everything (select service at the bottom right corner, then click on the small building of your choice). Sometimes you need right mouse button (where you see green mouse icon). You can also move camera using keyboard arrows.
Seems almost too simplistic. It was pretty easy to alternate items and only rarely switch out one thing for another. The pathfinding seems to bug out a bit on the right top and bottom where a couple guys would get stuck occasionally.
Fun little tower defense game, nice job. There does seem to be a bit of a bug where mobs get stuck behind buildings, so early on one needs to be careful to not end up in a situation with no money and one of these stuck mobs or it's game reset. It's not really an issue later in the game once you have more money.
Thanks, I consider rebalancing and polishing at some point later. Anyone knows how to fix the pathfinding bug? It seems strange that it gets stuck at static obstacles for they are expected to be taken into account from the beginning
@Zeriver, your weapon is *anything* just to keep them away from residence:-D I originally planed an intro with an adviser saying that you can only use weapons not prohibited by International Conventions, hence unconventional:-)
fun, but i got stuck with no money (my own fault) and a never ending game (no indicator of my own health or score, no way to restart, no towers in range of the one enemy hitting me.
This is a fun little game! However as some have said it is too easily, sadly this can make it dull quickly, if I had half the amount of money to play with I would have had to really think about my choices, so I sort of played it that way to see what it was like and I really enjoyed it! I like your take on the theme!
It would be nice to be able to sell a building, or build over an exisiting one. When a single person who is not affected by the towers arround your base gets there then you have just lost the game. It would also be nice to be able to restart the game when you know there is no winning.
@TheScopelessOne, thanks for feedback. You are able to build over an existing tower. Of course, it's available from level 3, when there are 2 tower types for you to choose from. I'll consider selling point though @reiknight, I plan to add sounds post-compo. My opinion is bfxr sounds do not fit there, so I just went without them this time:-)
Very easy- I was only waiting for the wave to pass so I could read what the fuss will be about next time - as citizens were killed almost instantly, and I had tons of cash
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It's a neat tower defense game, maybe too easy.
Also sometimes citizens get stuck on building.
I originally planed an intro with an adviser saying that you can only use weapons not prohibited by International Conventions, hence unconventional:-)
And if you'd like it has something to say about dictatorships (of course).
@reiknight, I plan to add sounds post-compo. My opinion is bfxr sounds do not fit there, so I just went without them this time:-)
Propaganda seemed to not do anything and it was too easy, but still great concept!
It's activated manually by right-clicking.