Qbit

Overall★★★★★★★★★★2.14
Fun★★★★★★★★★★1.85
Innovation★★★★★★★★★★2.81
Theme★★★★★★★★★★2.43
Graphics★★★★★★★★★★2.90
Coolness★★★★★★★★★★37%
Isometric puzzle game that uses a ball as the primary weapon. Player is a voxel/cube/pixel that can control the ball by "riding it." The ball has the ability to change it's state to metal, water, fire, and rubber.

The game is not complete, however, the basic mechanics are operational. Each state has properties unique to it.

Ideally, the finished product would have a small procedurally generated world where the player can explore while using the mechanics of the ball to kill enemies and progress.

Multiplayer would be a late-stage goal with similar PvP gameplay to Magicka.

Controls:

QWASD or Arrow Keys: Movement
Space: Jump/Hold as cube to hover (Movement as a cube is hard work)
X: Apply force in current direction
Z: Dismount

Comments15

pvwradtke
pvwradtke20 Apr 2015, 04:02
I found the controls a bit hard to understand at first, but once over the ball it becomes easier to do things.
mcmahoniel20 Apr 2015, 04:03
The concept has potential, I'd like to see it come to fruition.
taylor.smithgg
taylor.smithggauthor20 Apr 2015, 04:10
I'd love to finish it myself. This was my first ever attempt at LD, so perhaps there will be more to come.
Chris Delta
Chris Delta20 Apr 2015, 04:22
It looks nice, I wish the controls were a bit more straightforward, but beyond that there's not enough finished to really get a good impression. I certainly like the idea!
YarharALC20 Apr 2015, 04:29
difficult controls
mtanton20 Apr 2015, 04:30
Make it a point to finish the game.
highlyinteractive21 Apr 2015, 00:43
web version crashed - maybe also upload an old-style web player version?
taylor.smithgg
taylor.smithggauthor21 Apr 2015, 02:05
Unfortunately it crashes on some systems using WebGL. Tested on my Windows desktop today and at lunch on my Windows work desktop. Both worked. On my Mac it only works in Safari. Random crash is related to Chrome possibly?
taylor.smithgg
taylor.smithggauthor21 Apr 2015, 02:07
Also, opening the console in Chrome makes it work? Strange indeed.
jprogman
jprogman23 Apr 2015, 04:28
It was a bit challenge to control the cube and get to that sphere.
Somehow, I've managed to fling my cube off the board. Heh.
Horsed
Horsed27 Apr 2015, 10:55
Game doesn't get past the loading screen :-(
Thingo Studios30 Apr 2015, 23:13
"Okay, I'm pressing WASD, why doesn't the ball move?"
"Wait no, you're the little cube to the right."
"What? Okay, so let's move this thing onto the question mark. Do I press Q to question it or something?"
"No, you're supposed to ride the ball apparently."
"????? Okay so how do I do that?"
"The controls say to press X to apply force."
"Okay, let's try that."
"ERROR: STACK EXCEPTION"
"I think it's frozen now. Maybe this is part of the game?"
ohsqueezy
ohsqueezy7 May 2015, 02:12
Cool demo. The cube is indeed much more difficult to control than the ball. I was expecting the cube to push the ball.
Frozen Fractal
Frozen Fractal11 May 2015, 19:10
The controls are so floaty that I couldn't even make it to the ball :(
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