Some strange collision things here and there, not too varied content, but a really cute concept. Going about turning all the bad stuff into good and happy stuff is a pretty interesting idea.
Why do you have no category for graphics? The game has a gorgeous aesthetic, and the random level generation seems quite good. The only problem was that I would occasionally get stuck on invisible terrain.
@longshorts and others: My graphics assets come from kenney assets packages (freely available at http://kenney.nl/)
I'm aware of the issue with getting stucking, it's related to the random level generation, but I couldn't find the root cause or make a work around. I'll try to submit a fixed version before the deadline!
There are a few issues with collisions, but random generation can be annoying with collisions. The graphical choices are quite nice and they do fit the mood the game is going for.
There is many annoying collision problems and I don't know why. Aesthetic is great, but why this silence? No FX or music. It can be easily improved. Thank you ++
Cool game, interesting idea there, cute and cleaver. The only problem is that the pink guy get stuck a lot on the way. some collision problem maybe. Thanks for sharing.
Nice game! Can't go wrong with that art, really cool "love weapon" thing to turn spikes and frogs to nicer things!, the controls were awkward and I didn't have enough hearts to keep playing as jumping spikes was impossible but other than that fun
Good job. The funniest moment for me was when I died on the first spike and it said "you did well: saved 0 planets and made 0 happier things"! The idea behind the game is great, it was a clever idea. It is cool that the world is randomly generated.
One thing which would be a nice addition is sound effects, but that is a relatively minor issue.
Same complaints, got stuck on invisible nothings, and the screen scrolled a little too fast, had to slow down to keep from throwing myself into spikes. Nice job otherwise.
Liked the bright colors and the graphics. Some sound would be nice. Are the levels randomly generated? Character seemed to get stuck when camera scrolled which was a little annoying. Overall, good stuff.
Interesting idea. I'm pretty sure i've already seen these graphics somewhere else ... Weird collision bugs sometimes, and the camera also needs improvement because it does'nt follow the player very well. Otherwise, well done.
I actually felt bad when I didn't have enough energy left to make all of the unhappy things happy. I like that because when you're going through a game and killing enemies, you don't really care if you kill all the enemies or not (for most games).
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The game has a gorgeous aesthetic, and the random level generation seems quite good. The only problem was that I would occasionally get stuck on invisible terrain.
screen scrolling is really lazy, and those spikes.. just frustrating.. also I was often stuck in some invisible object
My graphics assets come from kenney assets packages (freely available at http://kenney.nl/)
I'm aware of the issue with getting stucking, it's related to the random level generation, but I couldn't find the root cause or make a work around. I'll try to submit a fixed version before the deadline!
Thanks for playing, people :D
The camera could use some work, so that you can see where you are actually going. I enjoy the concept :)
Aside from that, great level generation and the concept is executed well. Could have used some sounds.
Good luck!
Giving some love to the sounds is something I'll be sure to do on my next project. Lesson learnt.
The only problem is that the pink guy get stuck a lot on the way. some collision problem maybe.
Thanks for sharing.
One thing which would be a nice addition is sound effects, but that is a relatively minor issue.
Otherwise, well done.