Saving Bacon
My first entry for Ludum Dare!
Based on the 3 Little Pigs, this is a Tower Defense style game, with a main motif of Hay, Wood and Brick.
Defence is the best offence against the Big Bad Wolf. See if you can wear him out!
Controls:
Left Click - place obstacle/upgrade obstacles or base
Right Click - sell obstacle
1 - switch to wall placement
2 - switch to pit placement
Press "Send Wolf" Button - start the Wolf's turn
Note: In Original Ludum Dare submission, the only way to quit is to beat the Wolf, and click "Quit", or with Alt-F4.
Bugs may also be prevalent.
This will be updated after the jam.
Based on the 3 Little Pigs, this is a Tower Defense style game, with a main motif of Hay, Wood and Brick.
Defence is the best offence against the Big Bad Wolf. See if you can wear him out!
Controls:
Left Click - place obstacle/upgrade obstacles or base
Right Click - sell obstacle
1 - switch to wall placement
2 - switch to pit placement
Press "Send Wolf" Button - start the Wolf's turn
Note: In Original Ludum Dare submission, the only way to quit is to beat the Wolf, and click "Quit", or with Alt-F4.
Bugs may also be prevalent.
This will be updated after the jam.
Genres: strategy
Comments15
Reis Mahnic22 Apr 2015, 04:47
Very solid! Felt balanced. Well done.

EverlessDrop4122 Apr 2015, 17:18
While the graphics aren't that impressive the game is pretty good, I was pleasantly surprised.

HotBoxGames22 Apr 2015, 17:19
Cool twist on the TD formula, was a little hard, but felt balanced once you got going
Good job!
Good job!

UrbanHelsing22 Apr 2015, 19:08
Nice concept, with more content and tweaking this could be really fun

rmc22 Apr 2015, 19:13
Nice tower defense concept. The pathfinding system feels good, a very nice idea, you could easily continue to work on this, and make a feature complete game.
Nice job.
Nice job.
efux22 Apr 2015, 19:21
It was difficult to beat the wolf, it took a lot of time. The pathfinding was done very good. For further improvement there could be more impact, when our building has lost all HPs. There isn't a penalty for getting our building destroyed. But overall it's a very nice entry. Good job.
Sytech22 Apr 2015, 19:21
Fun game and interesting idea! Damn smart wolf!
Chris M23 Apr 2015, 03:49
Nice theme, and smart move to find a new perspective in a well established genre!

jhrrsn26 Apr 2015, 11:20
This was good fun, and pretty difficult! The pathfinding for the wolf was spot on - the absence of sound made it feel a little empty though. Good work overall!
honosstoa26 Apr 2015, 12:30
I like this concept :)
(you should apply a "smooth" on the wolf, it will look better)
(you should apply a "smooth" on the wolf, it will look better)
monkeedude121226 Apr 2015, 12:42
Good AI. Also cool that you modelled some of this stuff, modelling takes time! Though most people thought it looked like a bear, lol. Solid entry though, especially if this is your first LD! A bit of sound effects/music would make this great!

Dege28 Apr 2015, 18:22
It does look good, AI is great, but for some reason wolf get stuck every time at the entrance of house, losing HP...

Dege28 Apr 2015, 18:23
Oh, ok, sorry, I misunderstood HP. Now it does make sense XD

wademcgillis11 May 2015, 18:15
crashed just as i was about to win





PROTIP: You're gonna be tempted to build a solid line of hay. Don't, because the bear will just charge right through it. Instead, place hay and mud randomly on the map so the bear will waste its turn trying to go around them.