Scare Tactics
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Scare Tactics.
== VERY BIG NOTE ==
this game requires two players AND the use of xbox controllers. The game is only playable on PC because the suport for other OS didn't make it.
== NOTE ENDS ==
If that note did not scare you then you should jump right ahead into Scare tactics.
Scare tatics is a two player strategy game where your teams crypt and ghosts try to defile the area by haunting shacks, claming tombstones and defiling sacred shrines.
Scare Tactics matches should last around 3 to 5 minutes. With all the tatics you would expect of any RTS.
So why are you reading this? Stop it and start scaring some folk.
======
Sales pitch over
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My first objective of this game was to create a Strategy. I incorporated the unconventional weapon after thinking off Monsters inc. I decided that using screams to your advantage as ghosts was as much of a theme I could muster.
My second objective was to make something with Xbox controlers. And I did and boy was it a challenge.
But The dare was there to learn and grow and I did that to.
I had alot of issues with pathfinding wich have been fixed and thankfully my brother wanted to help me with art and Boy o Boy did he suply. He gets credited for it aswel. The sly devil.
If you guys have any feedback whatsoever. Please comment it. I want to learn. Not just bask in glory of nice comments.
And if you have played it. Thankyou!
Game on gents!
== VERY BIG NOTE ==
this game requires two players AND the use of xbox controllers. The game is only playable on PC because the suport for other OS didn't make it.
== NOTE ENDS ==
If that note did not scare you then you should jump right ahead into Scare tactics.
Scare tatics is a two player strategy game where your teams crypt and ghosts try to defile the area by haunting shacks, claming tombstones and defiling sacred shrines.
Scare Tactics matches should last around 3 to 5 minutes. With all the tatics you would expect of any RTS.
So why are you reading this? Stop it and start scaring some folk.
======
Sales pitch over
======
My first objective of this game was to create a Strategy. I incorporated the unconventional weapon after thinking off Monsters inc. I decided that using screams to your advantage as ghosts was as much of a theme I could muster.
My second objective was to make something with Xbox controlers. And I did and boy was it a challenge.
But The dare was there to learn and grow and I did that to.
I had alot of issues with pathfinding wich have been fixed and thankfully my brother wanted to help me with art and Boy o Boy did he suply. He gets credited for it aswel. The sly devil.
If you guys have any feedback whatsoever. Please comment it. I want to learn. Not just bask in glory of nice comments.
And if you have played it. Thankyou!
Game on gents!