
Scoria
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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First Ludum Dare seen to completion. I'm really excited because this idea came to me the second the competition started. I think I'm going to experiment with this concept a little more in the next few days,
Designed, programmed, 3d modeled and audio engineered all by me. :)
Unfortunately the Unity HTML5 player didn't work for me. I have a downloadable OSX version, attempting to get a PC to test the PC version.
Scoria is a game I created for the Ludum Dare 32 Jam. It’s actually my first “Completed” Unity game. It’s an experimental concept of two knights battling across a chess like board using cards to attack and move. Unfortunately there’s a satellite laser aiming at them as well, so they must also even targets. Crazy stuff right?
Controls
The icons on the cards appear showing yellow tiles as your starting location and the gray tiles are where you will move to or attack. Click on the cards to choose red cards for attacking and blue cards for moving. A preview will show you if you can move/attack there. If you are unable to move, you may always “trash” cards and hope for better ones next round. If your move or attack is valid, the “go” button will become active. Selecting either “go” or “trash” will end your turn.
Designed, programmed, 3d modeled and audio engineered all by me. :)
Unfortunately the Unity HTML5 player didn't work for me. I have a downloadable OSX version, attempting to get a PC to test the PC version.
Scoria is a game I created for the Ludum Dare 32 Jam. It’s actually my first “Completed” Unity game. It’s an experimental concept of two knights battling across a chess like board using cards to attack and move. Unfortunately there’s a satellite laser aiming at them as well, so they must also even targets. Crazy stuff right?
Controls
The icons on the cards appear showing yellow tiles as your starting location and the gray tiles are where you will move to or attack. Click on the cards to choose red cards for attacking and blue cards for moving. A preview will show you if you can move/attack there. If you are unable to move, you may always “trash” cards and hope for better ones next round. If your move or attack is valid, the “go” button will become active. Selecting either “go” or “trash” will end your turn.